So I am playing pure vanilla game and suddenly this error message began to appear repeatedly.
This does not seem to have impact on the game however.
Here is the save.
https://www.dropbox.com/s/ou657qciqv6y8ga/vanilla%2018.1700%20nullreferenceexception%20savegame.zip?dl=0
This does not seem to have impact on the game however.
Here is the save.
https://www.dropbox.com/s/ou657qciqv6y8ga/vanilla%2018.1700%20nullreferenceexception%20savegame.zip?dl=0
Code Select
System.NullReferenceException: Object reference not set to an instance of an object
at Verse.RulePackDef.get_RulesImmediate () [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\DefTypes\RulePackDef.cs:53
at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel) [0x000f7] in C:\Dev\RimWorld\Assets\Scripts\Verse\Grammar\GrammarResolver.cs:212
at RimWorld.NameGenerator.GenerateName (Verse.RulePackDef rootPack, System.Predicate`1 validator, Boolean appendNumberIfNameUsed, System.String rootKeyword) [0x000ff] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\NameGenerator.cs:50
at RimWorld.Dialog_NamePlayerFactionAndBase..ctor (RimWorld.Planet.FactionBase factionBase) [0x0005c] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\Dialog_NamePlayerFactionAndBase.cs:24
at RimWorld.Faction.FactionTick () [0x00185] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Planet\Faction\Faction.cs:164
at RimWorld.FactionManager.FactionManagerTick () [0x00015] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Planet\Faction\FactionManager.cs:65
at RimWorld.Planet.World.WorldTick () [0x0002b] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Planet\World.cs:199
at Verse.TickManager.DoSingleTick () [0x0015d] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:303
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:304)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:248)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:503)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:74)