Hello,
I played for a while on my modded game and only encountered smaller bugs until I build my first fabrication bench.
I get the following errors if I place the bench in a dedicated room (Kitchen, workshop, ...) but not if I place it in a corridor. One message is with "functional rooms"-MOD enabled and one without it. More annoying is the fact of getting a corrupted save file when one bench is build.
I already tried to track it down, but with no luck. Other Benches do not produce this error. I hope for an experienced guy to give me a kick in the right direction so that I do not have to scrap my game.
Thanks
I played for a while on my modded game and only encountered smaller bugs until I build my first fabrication bench.
I get the following errors if I place the bench in a dedicated room (Kitchen, workshop, ...) but not if I place it in a corridor. One message is with "functional rooms"-MOD enabled and one without it. More annoying is the fact of getting a corrupted save file when one bench is build.
Code Select
Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.Room.<UpdateRoomStatsAndRole>b__94_0 (Verse.RoomRoleDef x) [0x00006] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.Room.UpdateRoomStatsAndRole () [0x0009c] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.Room.get_Role () [0x00008] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.EnvironmentStatsDrawer.ShouldShowRoomStats () [0x00045] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.EnvironmentStatsDrawer.ShouldShowWindowNow () [0x00000] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.EnvironmentStatsDrawer.DrawRoomOverlays () [0x00022] in <3126aca1aad041dcbdeda807cfe004bf>:0
at (wrapper dynamic-method) RimWorld.MapInterface.RimWorld.MapInterface.MapInterfaceUpdate_Patch3(RimWorld.MapInterface)
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootUpdate_Patch1(RimWorld.UIRoot_Play)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootUpdate_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.Room.<UpdateRoomStatsAndRole>b__94_0 (Verse.RoomRoleDef x) [0x00006] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.Room.UpdateRoomStatsAndRole () [0x0009c] in <3126aca1aad041dcbdeda807cfe004bf>:0
at Verse.Room.GetStat (Verse.RoomStatDef roomStat) [0x00008] in <3126aca1aad041dcbdeda807cfe004bf>:0
at FunctionalRoom.Room_Patch.Notify_ContainedThingSpawnedOrDespawned_Postfix (Verse.Thing th) [0x0001c] in <58f6eacb3be14f83aec667a4c4df15e6>:0
at (wrapper dynamic-method) Verse.Room.Verse.Room.Notify_ContainedThingSpawnedOrDespawned_Patch2(Verse.Room,Verse.Thing)
at (wrapper dynamic-method) Verse.Thing.Verse.Thing.SpawnSetup_Patch2(Verse.Thing,Verse.Map,bool)
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.SpawnSetup_Patch1(Verse.ThingWithComps,Verse.Map,bool)
at (wrapper dynamic-method) Verse.Building.Verse.Building.SpawnSetup_Patch0(Verse.Building,Verse.Map,bool)
at (wrapper dynamic-method) RimWorld.Building_WorkTable.RimWorld.Building_WorkTable.SpawnSetup_Patch0(RimWorld.Building_WorkTable,Verse.Map,bool)
at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch2(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
at (wrapper dynamic-method) RimWorld.Designator_Build.RimWorld.Designator_Build.DesignateSingleCell_Patch1(RimWorld.Designator_Build,Verse.IntVec3)
at (wrapper dynamic-method) Verse.DesignatorManager.Verse.DesignatorManager.ProcessInputEvents_Patch1(Verse.DesignatorManager)
at (wrapper dynamic-method) RimWorld.MapInterface.RimWorld.MapInterface.HandleMapClicks_Patch1(RimWorld.MapInterface)
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(RimWorld.UIRoot_Play)
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch2(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root)
I already tried to track it down, but with no luck. Other Benches do not produce this error. I hope for an experienced guy to give me a kick in the right direction so that I do not have to scrap my game.
Thanks