As others have mentioned, this seems to be an issue with corpses. If a corpse is in a stockpile zone AND allowed to be in that zone, flickering occurs. If either of those conditions is false, there is no flickering. I also noticed that checking/unchecking "animal corpse" in the allow list has strange behavior. I tried to check it, but it turned into a ~ instead -- some checked and others didn't. Couldn't figure out the rhyme or reason for that, though.
In case it helps, I've attached my logs to this post. Also, here is link to my save file:
URL: https://mega.nz/file/lVcT3a6I
Decryption Key: YH2EAaGS2Ixk4s9GePb3r0Imj4rSvZg4mvXowS59NUI
In case it helps, I've attached my logs to this post. Also, here is link to my save file:
URL: https://mega.nz/file/lVcT3a6I
Decryption Key: YH2EAaGS2Ixk4s9GePb3r0Imj4rSvZg4mvXowS59NUI