Count me in. Not done any testing like this before but I've played Rimworld probably more than any other game in the past year or so.
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Outdated / Re: [Mod] God Trait [A8]
December 30, 2014, 04:10:17 PMQuote from: Hogzor on December 30, 2014, 03:03:40 PM
I don't understand?
I downloaded it and unzipped it in my mods folder. activated it ingame. and yes my game is up to date.
But i can't figure out how it works?
Due explain
You need EdB Prepare Carefully to assign the trait to one of your guys, you can't get it through cycling through the list, or at least that's how I understood that it worked.
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Outdated / Re: [MOD] (Alpha 8) Hermit's Farm Mod (v0.01) (29/12/2014)
December 29, 2014, 06:44:01 AM
I was just thinking the other day that we should be able to grow wheat. My plan was to use it to make pasta or noodles which could then be dried so they don't spoil quickly, maybe double the time that vegetables usually do.
Great idea anyways and I'll check it out after this current colony collapses.
Great idea anyways and I'll check it out after this current colony collapses.
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