Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Dr Roach

#1
Releases / Re: [1.0] Religions of Rimwold
February 17, 2019, 04:17:47 PM
Why have I taken so long to see this.

The current atheist trait should be "agnostic", and antitheist should be atheist, for simplicity's sake. In reality, both terms simply refer to a belief in God rather than having a religion (many Eastern and New Age religions like Taoism, Confucianism, and Scientology say nothing about the nature of God), but most of the other words are obscure terms only religious philosophers would recognize.

What are the default religions?

EDIT:
If religion is defined via traits, can the trait give other effects (say, a particular faith encourages a strong work ethic, so they get +10% work speed)?
#2
Releases / Re: [B19] A Dog Said... Animal Surgery
September 10, 2018, 04:29:27 PM
Why the name "A Dog Said..."?
#3
Releases / Re: [B19] A RimWorld of Magic
September 09, 2018, 01:34:56 PM
I've got this gigantic error log that the game throws me when I add Terra Project Core, of all things. It deactivates all mods afterwards

[attachment deleted due to age]
#4
Releases / Re: [1.0] Additional Tools Mod
July 17, 2018, 01:50:08 PM
Do tool efficiencies change with durability?
#5
Mods / Re: Desert Dirt
September 28, 2017, 07:27:50 PM
So, where are the dirt graphic files?
#6
Mods / Re: Desert Dirt
September 25, 2017, 06:51:09 PM
Would plants not growing on dirt or something similar be a problem?
#7
Mods / Desert Dirt
September 23, 2017, 07:52:31 PM
Could someone make dirt a light, sandy color in biomes with a lot of sand, like in the desert, extreme desert, and arid shrubland biomes? To add an increased visual difference, dirt and sand in arid shrubland biomes could be red. If this would be a simple task with XML editing, could someone explain how?
#8
Thanks a lot! What spawn rate would be about average?
#9
How can you increase the spawn rate for these animals? I actually kinda liked it when there were 3 Titanis and 4 Paraceratherium on my map on average- it made things dangerous.
#10
Mods / Re: Art Modifications - Resources
July 18, 2017, 05:21:25 PM
Does anyone have any idea on how to draw a raptor facing forward in Rimworld style? I can't seem to figure out how to draw it and not make it look stupid/humanoid.