Ludeon Forums
- July 05, 2022, 02:09:14 PM
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Well, I really like detailed systems. I think they're often better, though, when most of the detail is ignorable. So if you're playing with an easy storyteller on your first game, you don't need to know everything. The details really become critical, though, when you're optimizing in a tougher game. This makes the game accessible to newbies while also being deep for people like us. It gives it a wide skill range.
Try looking for "the stanley prarable"
That one is gold, though Im too lazy to find a link to a download.
-I do like the idea of having characters who are intrinsically predisposed to certain tasks. E.g, someone who just naturally learns research faster than others, someone who is a natural socialite. They'd learn faster and have a higher max level.
Not sure I like the real world commentary of that ( I like the idea that anyone can do anything they put their mind to) but I can't deny that people have proclivities. It would be a good way of giving people some fixed underlying character. Right now they're totally malleable bundles of skills.
In terms of grumpy ex-prisoners, tell me what you think of this. Seeds of Rebellion: Sometimes someone recruited will have a "seed of rebellion" hidden from you. They work for you for a while then boom! They rebel and start fighting against the colony. Or try to escape. This happens more when you brutalize them, or if you don't convince them fully enough, or if your prisoner-handling Warden is an incompetent convincer.
I'm also interested in the idea of ex-prisoners having some status that sticks ith them. e.g. if you recruit prisoners brutally, they don't become colonists, they become slaves, who might fight back, escape, or not be able to do certain kinds of work.
If you haven't checked out "A dark room", it's a neat little game that doesn't really play out the way you expect it to. While it doesn't really have any emotional impact or tough decisions to make, it's still a pretty fun game. Neat scavenging elements to it.
http://adarkroom.doublespeakgames.com/