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Messages - xTAMERx

#16
Ideas / Re: Suggestion and Discussion Megathread
September 23, 2013, 11:17:48 AM
Quote from: Tynan on September 23, 2013, 02:19:52 AM
Well, I really like detailed systems. I think they're often better, though, when most of the detail is ignorable. So if you're playing with an easy storyteller on your first game, you don't need to know everything. The details really become critical, though, when you're optimizing in a tougher game. This makes the game accessible to newbies while also being deep for people like us. It gives it a wide skill range.

i think you should begin like in DF, all features from the beginning!
in the past everbody had to read the manual first, before beginning the game. other than it was impossible to play :)
you can make ingame video tutorial for read-lazy players for basic and advanced gameplay  8) hehe
#17
Quote from: The Ataraxist on September 20, 2013, 11:47:49 AM
Try looking for "the stanley prarable"

That one is gold, though Im too lazy to find a link to a download.

i found this one -> http://www.stanleyparable.com/

but i need HL2, which i dont have  >:(
#18
Quote from: Tynan on June 22, 2013, 08:40:57 PM
-I do like the idea of having characters who are intrinsically predisposed to certain tasks. E.g, someone who just naturally learns research faster than others, someone who is a natural socialite. They'd learn faster and have a higher max level.

Not sure I like the real world commentary of that ( I like the idea that anyone can do anything they put their mind to) but I can't deny that people have proclivities. It would be a good way of giving people some fixed underlying character. Right now they're totally malleable bundles of skills.

In terms of grumpy ex-prisoners, tell me what you think of this. Seeds of Rebellion: Sometimes someone recruited will have a "seed of rebellion" hidden from you. They work for you for a while then boom! They rebel and start fighting against the colony. Or try to escape. This happens more when you brutalize them, or if you don't convince them fully enough, or if your prisoner-handling Warden is an incompetent convincer.

I'm also interested in the idea of ex-prisoners having some status that sticks ith them. e.g. if you recruit prisoners brutally, they don't become colonists, they become slaves, who might fight back, escape, or not be able to do certain kinds of work.

do you know Liberal Crime Squad ?
i think, this Character-System would fit best to ur game  8)
#19
General Discussion / Re: Game price?
September 21, 2013, 05:52:09 AM
make it like FTL

bid for a price + option for more support ^^
#20
General Discussion / Re: Steam
September 21, 2013, 05:45:30 AM
you should also bid your game at Desura
#21
Quote from: TacoStorm on September 19, 2013, 08:25:08 PM
If you haven't checked out "A dark room", it's a neat little game that doesn't really play out the way you expect it to. While it doesn't really have any emotional impact or tough decisions to make, it's still a pretty fun game. Neat scavenging elements to it.

http://adarkroom.doublespeakgames.com/

wow, this one is really nice!
do you know more such games?
#22
Ideas / Re: Got an idea for an incident?
September 18, 2013, 03:39:12 AM
-after horded a big amount of money, big SIEGE of Pirates :) only beatable with special defence perimeters

-able to find special artifacts in the mountains, or valleys, and then mores SIEGEs

-diffrent beginnings, you choice at the beginning
-> 3 Prisinor escaped -> raids of Police or Swat Troops
-> 3 Occultist -> raids of Inquisitors ^^
-> 3 Slaves -> Headhunter raids
and lot more
->and special building for them

-another group begin to built near you base

-thieves which can stealthy get to your base and steal something

-raining, snow, storm, heat and other weather effects

more later  ;D
#23
General Discussion / Re: Want to test the game?
September 17, 2013, 02:39:24 PM
-Have you tested a game before its release?
yes, i can give you a sheet with to-do*s
-Are you willing and able to record a video of your first playthrough so I can look at it?
yes, no problem, but without comments  8)
#24
General Discussion / Re: Introduce Yourself!
September 17, 2013, 02:37:20 PM
My name is Tamer, i*m from Germany

-What introduced you to RimWorld? Or to this style of game in general?
Saw RimWorld at moddb. i always look for interessting games, cos most are similiar, sp i*m looking for unique ones.
and your one looks unique  ;)
i play since C64, so i*m evertime open for new styles of games^^ and RogueLike is one of my favotorites

-What's your favorite other game?
favorites are maybe over 100, but i like RPG-, Simulation-, Strategy-Games most.
At the moment i*m playing EU4, Dominions 4, Starsector and Sots2.
Rome 2 is in trash for now :)

-Most embarrassing gaming-related story?
i was afraid of Maniac Mansion ^^

-What kind of breakfast cereal is the best?
coffee  :D