Quote from: Shurp on January 27, 2018, 01:41:17 PM
The last time I raided an outpost in A17 I found plenty of food, medicine, and other stuff in the barracks of the pirates occupying it. I finally got around to trying raids in B18, and I'm discovering the only stuff they have is the gear they're carrying after two outpost and one base raid. Is this normal? What happened to all the supplies (especially medicine) they used to have?
I guess I have to start carting my own medicine in when I do raids now?
In my experience of A17 the pickings for bases and outposts were not that great either. I once destoyed a pirate base, having suffered terrible injuries to my pawns, and all i had to show from it was loads of deadmens apparel, some weapons (all inferior to what i had), some survival meals (but less than what i used to get there) and a small room with unused bowler hats! Medicine was rare, so I always had the cavaran carry meds.
Attacking outposts in A17 was worthwhile as you did get a reward from another faction, and after the successful attack you have a long time to heal, mine the area, or deconstruct items you want to take back. Attacking pirate bases in A17 was pointless beyond presenting late game players with a challenge, as they yield little useful items, no reward from factions, and you get only 24 hours to stay after a successful attack (no idea why it is such a short time compared with outposts).
In my B18 game i havent built my colony up enough to be able to strike outposts or pirate bases, but it is disapponting to hear that not much has changed.