Working on my resource compression mod and I've run into a bit of a snag. It's not exactly a bug, but it's ugly: http://puu.sh/7uosp.png
The problem: the display of available resources in the top left of the screen starts to clip off when there are a certain number of resources displayed there. Removing the <isResource> tag solves this. However, in order to buy and sell these resources as commodities from traders, the <isResource> tag has to be present on those thingdefs.
Is there a way to make these things purchasable from traders without also having them show up in the top left of the screen? I've tried removing <isResource> and adding the <purchasable> tag, but that just prevents combat traders from showing up.
The problem: the display of available resources in the top left of the screen starts to clip off when there are a certain number of resources displayed there. Removing the <isResource> tag solves this. However, in order to buy and sell these resources as commodities from traders, the <isResource> tag has to be present on those thingdefs.
Is there a way to make these things purchasable from traders without also having them show up in the top left of the screen? I've tried removing <isResource> and adding the <purchasable> tag, but that just prevents combat traders from showing up.