Defenses + Anti-Defenses

Started by Trensicourt, January 06, 2014, 05:04:10 PM

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Trensicourt

There should be different types of defenses in my opinion. Things start to get dull after a while.

New Resource to build some of those walls and perhaps other defenses. It is called stone and can be mined from walls anywhere. In order to find stone with in larger quantities you need to find large deposits of stone. They should be in the color of grey.

Defense Research: Reinforced Walls----->Improved Fortification

Your regular Walls
Stone Walls-3 Stone/2 Stone 100 Health
Scrap Metal Walls-3 Metal/2 Metal 130 Health

Your improved Walls: Reinforced Walls
Concrete Walls-5 Stone/3 Stone 150 Health
Steel Walls-5 Metal/3 Metal 200 Health

Barricades
Sand Bags-4 Stone/2 Stone 300 Health
Debris Bags-3 Stone 3 Metal/2 Stone 1 Metal 600 health
Trenches-Cost nothing, but lots and lots of time.

Fortified Defenses:Improved Fortification(Requires Reinforced Walls)
Concrete Bunker-40 Stone/10 Stone 800 Health(Holds up to 2) 2 x 2. Can be expanded by merging bunkers.
Blast Door-30 Steel/20 Steel 1000 Health

Decorations:
Blue, Red, and other Colored Walls(Organic Dye)
-Requires 2 metal

TV and etc.

Anti-Defenses:
RPG-7(Can be reloaded, but takes 5 seconds)
AOE: 2x2 Squares
Damage: 150 to Structures; Incapacitates People on hit.

Flamethrower(Prays flame everywhere, it has a fire rate of 2 seconds per spray and takes 10 seconds to refill the tank)
AOE: 1x5 Squares
Damage: 15 x 5 sprays; collateral fire damage(small fire)

Breaching Charge(Anti-Colonist version of Blast Charge)
AOE: 2 x 2 Squares
Damage: 300 to structures; disable colonists

Futuristic Weapons
HVC-2(hyper velocity cannon that is a 1 time use)
AOE: 1 x 1 Square
Damage: Instant Death/Destruction of Building
AOE: 2 x 2 Squares to 3 x 3
Damage: 300 Damage to buildings; Disables Colonists

HVC-17(fires a 6x6x10 inch tungsten rod at high-hyper sonic speeds , also a 1 time use)
AOE: 2 x 2 Squares
Damage: Instant Death/Destruction of Building
AOE: 3 x 3 Squares to 7 x 7
Damage: Disables Colonists; 300 damage to buildings

Special Abilities:

Raider

Laser Guided Missile: Used by raiders to destroy a powerful fortification, unfortunately it requires a line of sight to be fired. When activated, an area will be marked for destruction. The player must kill or disable the user before the missiles reaches target. It is useless after a 1 time use and cannot be picked up(would be unbalanced if true).

Colonists

Distress Beacon: Used by colonists to contact nearby ships for assistance. Assistance can in form of allied soldiers with 150 health and R-4 Charge Rifles, Resources and etc.
WHAT IS RIM WORLD? A RAIDER DEATH BALL. LITERALLY.

spacemarine658


Samaruto

Holo-Walls - the giving the feeling of more space for the room and spend light, but consume energy.

But back to topic:
Different walls  with different HP are not necessary if it stands for now. Raiders going for the weakest part of the defense. If you leave a hole in your wall they will run for it around the whole map. Some explosive there and BOOOM! Raiders gone....
Maybe in a later version they will go for the walls if its the shorter way. 


Trensicourt

Maybe not a shortest way. Maybe what they consider the safest or most tactical way? They won't rush for anything that will leave them open to enemy fire for a long time or surrounded by lots of enemies.
WHAT IS RIM WORLD? A RAIDER DEATH BALL. LITERALLY.

parkourwalrus

Yeah, it should be a tactical decision. I mean, raiders should go to the weakest part if it makes sense, but if it's a killbox or funnel they should just use breaching charges to get inside your base

palandus

That's the thing though. Raiders will sometimes ignore an opening and instead attack a wall and cause a breach that way, to avoid a killzone EVEN if the opening is like 10 squares away. Happened to me on numerous occasions.

Trensicourt

A great idea, breaching charges, or anti-armor rpgs that can break walls.
WHAT IS RIM WORLD? A RAIDER DEATH BALL. LITERALLY.

Untrustedlife

shields of different tech levels for people?
Would have a chance to block an attack that would have hit, but slows down the person immensly?
So dwarf fortress in space eh?
I love it.
I love it so much.
Please keep it that way.


Hey Guys, Here is the first succession Game of rim world for your reading Pleasure, it is in progress right now

LINK

Coenmcj

It would be rather interesting to see new defenses, however I believe the raiders may need a do over before then. More often then not they either absolutely destroy you or you make a mockery of them by leading them all into a killbox.
Moderator on discord.gg/rimworld come join us! We don't bite

Trensicourt

#9
I'm going to add a anti-defense weapons. 8) Then we will burn some bad ass walls.
WHAT IS RIM WORLD? A RAIDER DEATH BALL. LITERALLY.

Untrustedlife

Quote from: Coenmcj on January 09, 2014, 04:00:45 AM
It would be rather interesting to see new defenses, however I believe the raiders may need a do over before then. More often then not they either absolutely destroy you or you make a mockery of them by leading them all into a killbox.

Late game, you always make a mockery of them. They need to be able to destroy your defenses effectively.
Though not in an overpowererd way, rockets,cannons i believe.

You can very effectively take them out with a minefield once you have those researched.. its actually pretty hilarious, they spawn then *Boom* before they even see my base.
So dwarf fortress in space eh?
I love it.
I love it so much.
Please keep it that way.


Hey Guys, Here is the first succession Game of rim world for your reading Pleasure, it is in progress right now

LINK

Trensicourt

The rockets I suggested above use only 1 shot, so they aren't absolutely OP. But the rpg-7 have a long reload of 5 seconds. I'll add the splash area for them.
WHAT IS RIM WORLD? A RAIDER DEATH BALL. LITERALLY.

palandus

That's a small mini nuke then. What about instead of mini nuke use a Thermobaric warhead?

Untrustedlife

Quote from: palandus on January 12, 2014, 12:02:03 AM
That's a small mini nuke then. What about instead of mini nuke use a Thermobaric warhead?

How about neither >_>

Why not just have a simple missile, that explodes on impact, you know, like a torpedo. It is basically a long-range hand grenade
So dwarf fortress in space eh?
I love it.
I love it so much.
Please keep it that way.


Hey Guys, Here is the first succession Game of rim world for your reading Pleasure, it is in progress right now

LINK

Trensicourt

Okay okay okay. I'll change the description to something less op. Okay? BUT THE STATS REMAIN THE SAME.
WHAT IS RIM WORLD? A RAIDER DEATH BALL. LITERALLY.