RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep61 Sell & Sell Again

Started by Pursuit, June 11, 2015, 07:26:33 AM

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Pursuit

Episode 24 - Add walking paths to improve efficiency of walking speed. This will help Py out the most as he is extremely slow from past injuries. Sculpting production.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep24 Walking Paths

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Pursuit

Episode 28 - Wounds to heal, base to repair, ship to destroy. Several things need cleanup and then we can get back to building our base. Adjustments in security measures will be in order also, to help prevent a similar attack in the future.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep28 Mechanoid Cleanup

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Pursuit

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Pursuit

Episode 31 - Siege underway by The Snipers Pirates. They'll mortar shells at us for awhile & try to weaken us before attacking. Let's see how their sniper stacks up against my well trained sniper.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep31 Sniper V Sniper

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Pursuit

Episode 32 - Jack was left over from the pirate attack and has remained in spite of his pirate band leaving. Is he worth trying to recruit. I'm afraid he will attack someone and that I must deal with him somehow.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep32 Don't Know Jack

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Pursuit

Episode 33 - Tigress has a high recruitment difficulty but it could be worse. If it doesn't look like she'll recruit, there are options to sell her to a pirate traders, release her, or execute her. As long as she's a prisoner we have to use are resources and time to provide for her needs, with no compensation, except the hope that she'll someday join our colony.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep33 What To Do With Tigress?

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Pursuit

Episode 34 - Repairing damage from the Warg attack. Expanding growing and living area to compensate for increased colony size and requirements. Making use of leather produced from Wargs.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep34 Reclining Warg

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Pursuit

Episode 36 - King of the... Your body will decay... but we'll make a mausoleum, in honor of your memory. It will be basic for now but I just felt like doing something different for our dead colonist. Healing the wounded and repairing the base after the Knife party attack. As well as begin additions to make the base stronger.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep36 Farwell Arnold ...In Your Honor

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Pursuit

Episode 37 - Continuing to add more security turrets and defensive walls. Raw vegetation storage is low, so it's time to add more growing zone. These will all require additional power to run, so yes we will have to add power also.

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep37 More Turrets To Eat

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Pursuit

Episode 38 - Painful construction of the new Geothermal Generator. Brewing production. And I''ll leave you to guess at my idiosyncratic title. (big word make sound special :)

RimWorld A11 Sappers & Traps LP-Gamble's Salvation-Ep38 Mech-Less

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