Frame Rate Slow Down comes and goes

Started by J-Mac, February 23, 2014, 01:58:15 PM

Previous topic - Next topic

J-Mac

I have a good game that I have been playing for a little while.  I am on day 270 with a very large base and 12 colonists.  I have move silver than I need so I have not been collecting the fallen weapons from raiders.  I get attacked so often and by so many raiders that there are bodies and weapons all over the entrance to my base. 

Recently the game has begun to float between running normal for a few seconds and then running extremely slow for 30 to 60 seconds.  By slow I mean I go get a sandwich and come back and my colonists have only moved 2 inches across the screen.  I have a rocking PC with 12 gigs of ram, an Nvidia 670 video card and an intel i7 975 extreme cpu.  I am also running the game on dual raptor HD's that are raided into one faster drive. 

I am guessing my issue is due to the large number of items in the world that need to be tracked.  I would guess I have between 30 to 50 bodies plus that same number of weapons just laying around out in the world, then I have about 20 hoppers with weapons filled inside my base.  Four launchpads full of supplies plus lots of slag in zones from all the battles I have fought.  Have I reached the end of what the game is capable of processing at this stage of development?

Timber

Same here, occasional lag spikes. Haven't been able to figure out what exactly causes them but they only appear somewhere  around 100+ days.
I ask not for a lighter burden but for broader shoulders. -Atlas

Semmy

Do you guys have rock debris/debris stockpiles?

This is a known issue.

If not please provide me the savegames.
The only thing necessary for the triumph of evil is for good men to do nothing.
Edmund Burke

Tynan

I've fixed a few perf issues in the new build, so I hope you'll see an improvement with Alpha 2.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

Timber

#4
Quote from: Semmy on February 23, 2014, 08:59:06 PM
Do you guys have rock debris/debris stockpiles?

This is a known issue.

If not please provide me the savegames.

Yeah I do actually. I have a solar panel farm that I surrounded with a wall of debris to discourage raiders.

Once the stockpile filled up I removed the zone. Could that be a potential trigger? Also I have quite a bit of resources lying around on my other stockpiles and two full ones with weapons not counting the stands.
I ask not for a lighter burden but for broader shoulders. -Atlas

J-Mac

I have two or three debris piles.  I cant seem to find anything that looks like a save game file.  Can you point me to the file location so I can attach it?

Tynan

Tynan Sylvester - @TynanSylvester - Tynan's Blog

J-Mac

Let me check.  I have not run the game since I posted on the 23rd

J-Mac

#8
Sadly, my saved games don't seem to work in the new build.  When I click on "load", the colors get generic (they seem to go to a 16-bit color scheme) and loading box comes up but it locks up after that.  I have to alt-tab to get out and shut it down.  I attached a screenshot of it.

I'll start a new colony and see how things go when it gets big and let you know if the same thing happens in this build.

Thanks for your replies.

[attachment deleted by admin: too old]