Should EdB's Interface and Prepare Carefully be integrated into the core game?

Started by Negocromn, April 10, 2016, 12:33:46 AM

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Should EdB's Interface and Prepare Carefully be integrated into the core game?

Yes
65 (81.3%)
No
10 (12.5%)
I have no experience with said mods
5 (6.3%)

Total Members Voted: 79

sadpickle

The colonist bar thing at the top from the interface is just... yeah. Why is this not in the core game? It's small, yet has enormous impact.

Everything else, I'd say no. They're excellent mods but I do believe they run contrary to the spirit of what Tynan wants for the game. There's nothing to be gained by integrating them.

Negocromn

It is a shame this was moved to suggestions and will have way less votes and comments now, integration of some sort of EdBs stuff is probably one of the most popular ideas among the playerbase right now.

Negocromn

Quote from: sadpickle on April 10, 2016, 01:56:26 PM
The colonist bar thing at the top from the interface is just... yeah. Why is this not in the core game? It's small, yet has enormous impact.

Everything else, I'd say no. They're excellent mods but I do believe they run contrary to the spirit of what Tynan wants for the game. There's nothing to be gained by integrating them.

There are a number of other small changes on EdBs interface, besides the colonist bar, that are also really helpful and go a long way in making gameplay more enjoyable.

Also, as Limdood pointed out, Prepare Carefully is completely optional, you could still play the same way you play now if this was added to the game. And tbh I'm a big fan of ramdomness too, I never even considered using PC until the latest alphas where you simply have almost no chance of a functional random start anymore, it's easier to just adjust a couple things in PC than to randomize colonist 100 times.

Noobshock

prepare carefully means all stats / passions / traits need to be very carefully weighed by the designer, a lot more carefully than currently with the random colonist generator where you MIGHT hit your perfect colonist but you might also be rolling for hours until you find him. that's a lot of work, of course if he's willing to take it on that would be great, but that would also deter from some arguably more important work. plus there's something to be said about not having total control, although some level of control over the "embark"  ;)  would be nice.

I don't use EdB interface and although I've seen screenshots I haven't really felt the need for it, so no opinion on that one.

Limdood

Quote from: Noobshock on April 10, 2016, 03:40:19 PM
prepare carefully means all stats / passions / traits need to be very carefully weighed by the designer,
why?  again...you use it as much as you WANT to use it.  it is a single player game...starting with 5 colonists with all 20s in skills, full power armor, legendary charge rifles, burning passions in everything, and all sanguine, industrious joggers doesn't hurt anyone ELSE'S gameplay, and it might enhance the gameplay of the person using it.  It doesn't have to be painstakingly and carefully balanced on the razors edge of gameplay "fairness" - heaven knows the current random colonists aren't!

Its getting a bit annoying reading these "i don't want this COMPLETELY OPTIONAL feature in because it'll make the game easier for people (who aren't me) that use it, or because i might be tempted to use it and might actually enjoy it (if you don't enjoy it, you won't use it anymore...)"  Let other people eat the cake they want to eat.

Adding prepare carefully to the game will:
- HELP people to enjoy the game more if they decide to use it
- NOT AFFECT people who choose not to use it
- GIVE AN OPTION to people who are curious (worst case, they don't like it & don't use it again)

Adding EdBs interface (which i've never used) will:
- slightly ease things for the people that would download it anyways (integrated directly into game for smoother gameplay, no waiting for mods to update)
- Give new users of the game an easier, more intuitive, more responsive interface (despite having never used it, the feedback is overwhelmingly positive)
- slightly and temporarily annoy people who will have to get used to a new interface.  Possibly liking the new interface more, or possibly growing accustomed to it and dealing with it if they don't (the same way we muddle thru micromanaging some other "hopefully eventually streamlined" aspects of the current interface)

out of all different aspects of adding this, there is ONE SLIGHT negative

anonymous456

I agree with many here. I'm not so sure if preparing carefully fits the the whole theme, the "spirit" of the game even though it is useful for many for creating scenarios and such.

But the interface or at the very least the colonist bar is a must, I felt very disoriented without it.


keylocke

i agree with limdood.

sorry, but it's looking like the same arguments for women's rights and LGBT or whatever..

people keep saying NOPE you can't have it, for people that actually wants to have it.

who made you god? if a feature is completely optional and nobody forces you to use that feature, why deny that feature to others who wants it? i don't get it..

bottomline is : somebody needs to give a more convincing argument other than.. NOPE i don't want it so therefore you can't have it.

skullywag

Its a story generator, The UI needs updating sure, but Tynan knows this so I day leave it with him, im sure something will happen here, something like EdBs colonst bar though would be very welcome. (So glad EdBs split this out on its own now).

Prepare carefully would (and does) allow people to create stories, this does take slightly away for the "emergence" but I feel it allows the more creative types to make some great stuff, some youtubers have used this to their advantage fully. As stated if its optional (it would have to be) then I see no reason it, or something like it wouldnt work in the game. I for one would use the hell out of it.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

JesterHell

I voted no.

Despite the fact that these are two mods I use, the reason is quite simple in that I'm sick of people who repeatably ask for this or that mod to be included in the base game and it a problem that not limited to Rimworld and as such I opposes this suggestion on personal principal.

As I know people will question me so I will say now, I am a relativist and as such believe that what make a "reasonable" argument is relative to one's personal values.

tiba666

the EdB's Prepare Carefully is the only thing i play with because i love the option from dwarf fortress and the only think i really play with in rimworld to xD so could be nice if that was in the core for rimworld ^^

Goldenpotatoes

FYI, there has already been a reason given for while the base game doesn't use a system similar to EdB's Interface:

Quote from: Tynan on August 10, 2014, 10:26:45 PM
Quote from: StorymasterQ on August 10, 2014, 09:29:05 PM
I love UI Mods. Ty, you ought to have plans of integrating this into the vanilla game.

+1 internetz to you, Mr. EdB.

Unfortunately the base game sets the standard minimum res of 1024x768, while this mod requires 900px tall. Otherwise the base game would probably look more like this.

Literally on the first page within a few responses of the EdB Interface mod. I don't know if hes changed his thinking since 2014 but that's the reason as of right now.

Lady Wolf

Quote from: Goldenpotatoes on April 11, 2016, 03:38:36 PM
FYI, there has already been a reason given for while the base game doesn't use a system similar to EdB's Interface:

Unfortunately the base game sets the standard minimum res of 1024x768, while this mod requires 900px tall. Otherwise the base game would probably look more like this.

Literally on the first page within a few responses of the EdB Interface mod. I don't know if hes changed his thinking since 2014 but that's the reason as of right now.
[/quote]

I've used the interface mod on 1024x768 in A11 & A12 without any problems, so that issue I assume has long since been solved?