No Sound at All in Lubuntu, Linux, Steam release

Started by n5corp, July 21, 2016, 02:08:30 AM

Previous topic - Next topic

n5corp

As the title says, game plays fine, but there's no sound to be found.

Validated the install, tried, no luck, uninstalled, reinstalled via Steam again, no joy.

What to do next?

What other details should I provide?

Otherwise, with various web browsers, other games, VLC, various music players, I have no sound issues. 

Thank you.

skullywag

Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

n5corp

As the title stated, Lubuntu, but more specifically, the kernel is Linux 4.4.0-31-generic (x86_64), Ubuntu 16.04.1 LTS.

notfood

Can you start steam with STEAM_RUNTIME=0 in front of the command?

My guess is steam is using newer libraries than your pulseaudio setup.

Alternatively, this one can work too, before steam command: SDL_AUDIODRIVER=alsa

vylaern

Hi,

I have the same issue with Gentoo (and KDE). Other 21 games from Steam works fine so far.

What should I exactly do with those command fro previous post?

notfood

Edit the shortcut you use in your KDE application menu to something like this:

STEAM_RUNTIME=0 /usr/bin/steam

or

SDL_AUDIODRIVER=alsa /usr/bin/steam

vylaern

QuoteSDL_AUDIODRIVER=alsa /usr/bin/steam
^^ this one did not help :(

QuoteSDL_AUDIODRIVER=alsa /usr/bin/steam
^^ this one either :( code bellow
Running Steam on gentoo  64-bit
STEAM_RUNTIME is disabled by the user
Error: You are missing the following 32-bit libraries, and Steam may not run:
libXtst.so.6
libXfixes.so.3
libXrandr.so.2
libgobject-2.0.so.0
libglib-2.0.so.0
libgtk-x11-2.0.so.0
libpulse.so.0
libgdk_pixbuf-2.0.so.0
Installing breakpad exception handler for appid(steam)/version(1468023329)
Installing breakpad exception handler for appid(steam)/version(1468023329)
[2016-08-12 11:19:56] Startup - updater built Jul  8 2016 21:43:51
[2016-08-12 11:19:56] Verifying installation...
[2016-08-12 11:19:56] Verification complete
[2016-08-12 11:20:00] Shutdown



milon

Can you post your debug log?  See link in sig.  Directions *might* be wrong for Steam Linux (it's untested), and if so I apologize (and please tell me so I can update them).  If directions are wrong, look for a path similar to non-Steam (but may be within the Steam folder somewhere).

alexx

Hello. Any news about this bug ? I have same problem on ubuntu 16.04 LTS.
The game is installed via steam. Completly no sound in the game.

Note: path of debug log is /tmp/rimworld_log

[attachment deleted by admin - too old]

milon

Actually I just got the corrected log path.  Your file will have *some* log info, but it's not the whole log file.

Steam Linux log file location:
/home/<UserName>/.config/unity3d/Ludeon Studios/RimWorld/Player.log

Can you post that one?  Sorry for the prior incorrect info.

alexx

I can't find Player.log in the specified folder or the whole disc.

alexx

I experimented with running the game and found that Player.log is created only if you run the game from the console. If you run the game through steam then Player.log is missing.

[attachment deleted by admin - too old]

alexx

I found a solution of problems with the sound by the link below. Maybe it will help someone else.

http://forum.unity3d.com/threads/several-unity-games-segfault-at-fmod-failed-to-get-number-of-drivers-when-pulseaudio-isnt-running.369943/#post-2578071

Note: It seems files in /tmp/rimworld_log and Player.log contain the same information.

milon

#13
Quote from: alexx on August 23, 2016, 06:57:11 PM
Note: It seems files in /tmp/rimworld_log and Player.log contain the same information.

@alexx:
Huh, I thought the /tmp/ one contained only a fragment(ish) of the actual log file.  *Shrug*  The more you know!

And thanks for the link to the unity forum!