Insect countermeasure with ACs

Started by webkilla, August 21, 2016, 01:08:30 PM

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webkilla

So...

when digging out large amounts of mining tunnels, the risk of bug infestation grows greater and greater, because... lots of dark tunnels

however, I got the idea of putting three ACs at the tunnel entrance, along with some nice and sturdy granite doors, and then if bugs come along... turn on the freezer and wait for all the live bugs to turn bugcicle

This isn't intended for insect farming - though I guess this could work for that too

do you lot think this could work?

lorebot

As long as you build your base out of non-flammable materials it's probably more efficient to turn the coolers around and roast the bugs instead of freezing them.

webkilla

I thought about that - but I looked at the injury charts on the wiki - hypothermia seems to be a lot more severe than heatstroke.

But I guess it depends on which of hypothermia or heatstroke that kills you the fastest. Anyone has any numbers on that?

zandadoum

made a video a while back on how to deal with them

just do like my video and if your base grows a lot under mountain, just make heater hubs with switch like mine and make sure parts of your base can be sealed off with doors

https://www.youtube.com/watch?v=3NHe40geh2o

webkilla

Quote from: zandadoum on August 21, 2016, 01:41:34 PM
made a video a while back on how to deal with them

just do like my video and if your base grows a lot under mountain, just make heater hubs with switch like mine and make sure parts of your base can be sealed off with doors

https://www.youtube.com/watch?v=3NHe40geh2o

that... is a LOT  of bears and cassowaries. Wow

but that took almost 10mins RL time at max speed to cook the things. Though, your heaters never got things up above 64C - can't they be cranked up higher?

lorebot

Quote from: webkilla on August 21, 2016, 01:35:55 PM
I thought about that - but I looked at the injury charts on the wiki - hypothermia seems to be a lot more severe than heatstroke.

But I guess it depends on which of hypothermia or heatstroke that kills you the fastest. Anyone has any numbers on that?

I'm not talkin about killing them with heatstroke...i'm talkin about making it so hot they catch fire and burn...hence the 'non-flammable' requirement.

The hot side of a cooler gets really hot...like if you put a single cooler's hot side facing a 4x4 enclosed space it'll quickly reach 100+ degrees C...if you let it go long enough it'll get hot enough to ignite flammable objects in the room. If you can get the bugs into a relatively small area and just turn on those coolers the heat in the area should skyrocket and cook them alive...probably igniting them in the process :)

zandadoum

#6
Quote from: webkilla on August 21, 2016, 02:10:20 PM
Quote from: zandadoum on August 21, 2016, 01:41:34 PM
made a video a while back on how to deal with them

just do like my video and if your base grows a lot under mountain, just make heater hubs with switch like mine and make sure parts of your base can be sealed off with doors

https://www.youtube.com/watch?v=3NHe40geh2o

that... is a LOT  of bears and cassowaries. Wow

but that took almost 10mins RL time at max speed to cook the things. Though, your heaters never got things up above 64C - can't they be cranked up higher?
They are set to 700° but due room size, etc. they never get higher. And they don't need to.

60° + (Celsius) is enough for heatstroke. You don't want a rush method, you want a sure method.

Heatstroke also slows them down so they dig slower or not at all (some of them)

In 1-2 days game time you can get tid of infestation with 0 danger.

webkilla

yes - but hypothermia also reduces Manipulation, which is the 'work' stat

http://rimworldwiki.com/wiki/Injury#Hypothermia

zandadoum

The strategy is against something under a mountain.

A/C is difficult or not even possible most of those bases because a/c needs the exhaust side. Which means you either die by heatstroke yourself in order to freeze the bugs or you prepare from the very start with ventilation tunnels to the outside or a nearby room or whatever.

Heatstroke strategy through heaters works just as well, easier to setup and with less risk/downside. And maybe I am wrong, but I think it also needs much less power to turn 10 heaters to max than 5 a/c for example.

Anyways, how about you just try it and let us know how it goes?

erdrik

Quote from: zandadoum on August 21, 2016, 03:46:37 PM
The strategy is against something under a mountain.

A/C is difficult or not even possible most of those bases because a/c needs the exhaust side. Which means you either die by heatstroke yourself in order to freeze the bugs or you prepare from the very start with ventilation tunnels to the outside or a nearby room or whatever.
...

Wat. Who builds a mountain base and doesn't plan for ventilation exhaust?!

Every mountain base I build is planned from the beginning with vent exhaust in mind...
I thought that would be considered a requirement...

zandadoum

I have helped a lot of people on this forums and I have watched tons of streams and you tubes. You wouldn't believe the disasters I've seen. Planning with ventilation shafts from the start, is only done by a minority of ppl, me included. But then, I have 1500+ h. into the game. Sorry that I assumed you wouldn't plan ahead.

I still prefer my method tho xD

TimF101

I just use stone walls when building underground and put an incendiary IED in some corner of every room that could get infested.  The problem takes care of itself and I rebuild whatever was in that room. 

For mines, I always have two exits and acquire a decent incendiary launcher asap.  When bugs show up the miners leave and one of my marksman shows up to kite the bugs with firebombs.  There's nowhere for burning bugs to run in a narrow mine tunnel so they tend to set each other on fire.