Why rimworld gets boring and sucks later on.

Started by neobikes, September 28, 2016, 06:09:59 AM

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Shurp

Just a comment on difficulty: Cassandra is presently harder than Randy.  Randy throws a constant but thin stream of random events at you.  As long as you keep up you're fine.  Cassandra sits and watches you build stuff for several days, and then drops a giant pile of death on you.
If you give an annoying colonist a parka before banishing him to the ice sheet you'll only get a -3 penalty instead of -5.

And don't forget that the pirates chasing a refugee are often better recruits than the refugee is.

Hydromancerx

Quote from: neobikes on September 28, 2016, 06:09:59 AM
Ok some points: - pathfinding - it simply does not exist i would say. Try playing some jungle and get pain in the ass watching colonists walking marshes and grasses instead of newly build wooden road for them. Watch colonists walking on chunks instead of avoiding them. Watch colonists harvesting hydrophonic tiles and jumping everystep to nonhydroponic tile just to reenter that tile again... ahhh

Use the area zones. Make your allows zone cover the WHOLE map. Then use the remove zone button to remove the areas on the map you don't want your pawn to walk to. It might not help path finding but it will keep them from walking into a swamp.