i was planing on making a big mod yet i'm to good at coding but i am good at art

Started by DARK3063, October 30, 2016, 10:27:49 PM

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Kapun

I have no time today. I will try the textures tomorrow. Please make a separate (without torso armor) texture for your moddified helmet so i can tweak the textures if something goes wrong, ok?

DARK3063


DARK3063

posting the textures now starting with the fat suit and up

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DARK3063

i never thought the hulk was so derpy

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DARK3063


DARK3063

deterioration rate 1.0/D
flammability 0%
market value $2000
max hit points 100
sell price multiplier 50%
accuracy (touch) 100%
accuracy (short) 65%
accuracy (medium) 100%
accuracy (long) 85%
ranged cooldown 0.80 s
damage 20
warmup 2.00 s
Burst shot count 6
Fire rate 450
range 55

most everything else should be the same as the charge rifle except
work to make 4000 and double the amount of materials required

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Kapun

And please post a separate texture for the helmet. The textures look good. I will try them now

Kapun

Nope, still ping squares :( I will try to do some experiments. Maybe it will solve it

Kapun

I am out of ideas :(  The names are fine, everything should be working! But somewhy it doesnt..




DARK3063

i'm sure you can figure it out if not you could try coding it as chest armor and seeing how well it fits

DARK3063

ok here's pic 1 and pic two i have to add the finishing touches

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Kapun

I wont probably have time to make a mod to try it untill weakends. In my opinion its not very good (no offence) but maybe its gonna look diffrent in the game. Maybe in needs some more roots rather than leaves? Its healROOT anyway.