Rogue coins

Started by RazorHed, April 18, 2014, 02:26:29 AM

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RazorHed

Earlier a stack of 119 coins dropped by one of a group of raiders was buggy . I couldn't command anyone to haul it .
They only hauled it away if they had nothing else to do and nothing else to haul. But when they did do it they would only pick it up
and drop it 1 tile to the south over and over , straight passed the stockpile until they hit a wall . then they just kept picking it up and dropping it over and over till I forbade that stack of coins  .  I fixed it by saveing and reloading the game, but I figured I'd say something

Tynan

Can you post the savegame with this happening?
Tynan Sylvester - @TynanSylvester - Tynan's Blog

RazorHed

If it happens again I can :)  I saved over it already haha

Architect

Were you playing with any mods? I have had this issue a lot in BetterPower+ whenever attempting to use the GenPlacement method on near mode.
Check out BetterPower+ and all its derivatives by clicking the picture below.

It adds many new methods of power generation and uses for it, as well as other things such as incidents.


RazorHed

I think I did have better power working at the time

Architect

I'm not saying its the cause for this one as it is with so many others :P Im just saying GenPlacement seems issued currently.
Check out BetterPower+ and all its derivatives by clicking the picture below.

It adds many new methods of power generation and uses for it, as well as other things such as incidents.