Why is she eating without a table?

Started by Sola, December 25, 2016, 02:34:19 PM

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Calahan

Ah okay, I didn't realise just how random it was, and thought the save you posted was one where the issue was reproducible. If there is a bug here, then it might be difficult for Tynan to isolate it if it can't be (reliably) reproduced.

One thing I did notice though is that the table in that cell is allowed to be used as a "Gather spot". I don't think Pawns can use tables in prison cells for the "Relaxing socially" joy activity, but I'm not 100% sure on that. But if this is the case then maybe your colonists are using (or attempting to use) that table for joy activities, and in doing so reserving the chairs/spaces, which in turn is preventing the prisoner from using them. Not sure if this is the problem, but maybe try disallowing those tables as a gathering spot and see if it helps.

milon

Quote from: Sola on December 26, 2016, 10:58:06 AM
I cannot find the save file on my computer.  Does having permadeath activated hide the savefile?

As you can see in both screenshots, the chairs are indeed adjacent to, and facing the table.

Lol, oops! I was browsing from my phone and didn't realize I had to scroll right to see more.

zandadoum

if the warden brings the food very late, when the prisoner is starving already, the prisoner will eat from the floor as soon as he/she gets the food

Sirportalez

Quote from: Calahan on December 26, 2016, 02:26:47 PM
One thing I did notice though is that the table in that cell is allowed to be used as a "Gather spot". I don't think Pawns can use tables in prison cells for the "Relaxing socially" joy activity, but I'm not 100% sure on that. But if this is the case then maybe your colonists are using (or attempting to use) that table for joy activities, and in doing so reserving the chairs/spaces, which in turn is preventing the prisoner from using them. Not sure if this is the problem, but maybe try disallowing those tables as a gathering spot and see if it helps.

That is a good hint! I always turn this off.

Sola

Quote from: zandadoum on December 26, 2016, 05:33:00 PM
if the warden brings the food very late, when the prisoner is starving already, the prisoner will eat from the floor as soon as he/she gets the food

This seems like a possibility.  I only had two wardens, and it's possible that they could have both been incapacitated at once.  Seems like an easy enough fix, though.

If prisoner=starving and table is in prison cell, then put meal on table instead of on prisoner's chest..
Two tiers of construction jobs.  One for expensive/quality items, and one for walls/floors/etc.

https://ludeon.com/forums/index.php?topic=28669.0

Sola

A17, they're still doing it, but only sometimes.
His food is at 22%.
His mood is "Hungry -8"
He simply could not wait until the food got to the table, and ate it right in the fridge.

Do we have a fix for this yet?

Two tiers of construction jobs.  One for expensive/quality items, and one for walls/floors/etc.

https://ludeon.com/forums/index.php?topic=28669.0

Jorlem

Quote from: Sola on May 29, 2017, 09:06:19 PM
A17, they're still doing it, but only sometimes.
His food is at 22%.
His mood is "Hungry -8"
He simply could not wait until the food got to the table, and ate it right in the fridge.

Do we have a fix for this yet?




I had the same thing happen in my A17 game, and got them to mostly stop by moving my table closer to my freezer. 


My dining room used to be the room I now have the hi tech research bench in, to the right of my kitchen.  The table was a small one, in the center of the room.  With the new setup my colonists eat off the floor in the freezer far less often, though they still do on occasion.

Panzer

Well, as you may have noticed, the AI doesnt walk forever to find a table, the range is quite limited. Just set up multiple tables, they dont mind eating outside and if you want them all to gather at only one table for social relaxation, untick the "gather spot" option at every other table. I usually set up my table even closer to the fridge than in that screenshot, somewhere around where the stoves are.
A few alphas back everyone started packing meals into their inventory, and thats when the "ate without a table" debuff became more common. Best option in my opinion is to just let it go and live with it, if a -3 mood debuff starts to break your colonists then you have more pressing matters to attend to ;D

Sola

It's not a matter of the -3 debuff making the game too hard, or even the fact he's not eating in a nice dining room on comfortable furniture for the buffs, but rather the fact this is probably not an intended feature.
Two tiers of construction jobs.  One for expensive/quality items, and one for walls/floors/etc.

https://ludeon.com/forums/index.php?topic=28669.0

Calahan

Quote from: Sola on May 29, 2017, 09:06:19 PM
Do we have a fix for this yet?
@ Sola - As I mentioned a few months ago, if there is a bug with Pawns not eating at tables when they should, then in order to fix it the devs will need a save game that 100% reliably reproduces and demonstrates the bug in action. You provided a save file before but I could not reproduce the bug when I tried loading it, which is no good for bug fixing purposes, since it has to be reliably reproducible.

If there is a bug here, and it is annoying you enough to make a thread, and bump it several months later, then please spend some time on testing it with the intent of creating a vanilla save game which the devs can use to check this problem, and address any bugs that might be lurking. But unless you, or someone else posts such a save file, then I'm not sure how this issue is going to get fixed (assuming there is a bug somewhere). Unless it gets fixed by accident, such as being a side effect of fixing an associated bug.

You can keep asking about it if you like, and posting various screenshots of when one of your Pawns didn't eat at a table, but from a "getting the bug fixed" point of view, it's not going to achieve much, and certainly not in comparison to a save file that reliably reproduces it. For issues like this a single save file is usually worth more than any number of screenshots.


@ All - The same applies to anyone who is encountering this issue. Please post (create) a vanilla save file that reproduces this issue. Screenshots are fine for some issues,, and they are all that's needed to address them. But for other issues they are simply inadequate (in terms of identifying a bug), this being one of them.

Artblya

Quote from: Sola on May 29, 2017, 09:06:19 PM



Sorry for an off-topic, but I always thought one should not place coolers the way you did, as its exhaust port generates a lot of heat. The only reason I can think of to do so is putting a vent to warm up indoors in future. Was I terribly wrong all that time?
The four most common chemically active elements in the universe—hydrogen, oxygen, carbon, and nitrogen—are the four most common elements of life on Earth. We are not simply in the universe. The universe is in us.

Bozobub

I may be wrong but if you manually "unroof" the spot over that opening where they exhaust, I believe they'll be fine.
Thanks, belgord!

Panzer

I dont know what you mean, I see 3 coolers in the picture and they re set up correctly, blue side on the inside, red side outside. If the red side leads into a closed room you will have heat build up there, and if it gets too high, the cooler efficiency drops until it cant cool anymore.

Blastoderm

Same here. Have meal storage near my dining room but half of the pawns ignore tables