[A17b] It is It or you 20/jun/2017

Started by faltonico, June 20, 2017, 01:45:39 PM

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faltonico

It is It or you.

Removes the bad thoughts and tales related to the slaughter/killing of colony animals nonsense.

License: Simple lines of code, this belongs to Ludeon (as any other mod for their products imo).

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GoyimSlayer69


AngleWyrm

#2

The mechanism for thoughts described as good & bad for morale has potential to be developed as part of a system of social law.

The present arrangement is a pain/pleasure central nervous system for the colony, but the triggers are arbitrary rather than deterministic with respect to what produces survival of pawns and their colonies.

That kind of arbitration would be well-suited to playing the role of colonial leaders, and could be integrated into a book of playable policy choices.
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

faltonico

If there could be a way to separate the killing from the slaughter thoughts with xml I would rather have that. But the current method is, as you said, arbitrary, it simply makes no sense to me other that further the drama fest this game is. "Ow! he killed an animal that we were raising so it could support us living here, i hate him!" A great tale indeed /s.

I thank Tynan for the mod support he has given to the game and to all modders that chip in to make of this game a better game.
I would have stop playing even my first colony if it wasn't for mods. A space drama simulator (on purpose) is not my kind of game.