Addiction Solution! (common addiction)

Started by ax15r, July 17, 2017, 08:31:35 PM

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ax15r

This is just a simple idea.

The most common addiction in rimworld (wich me and lots of people suffer from) is obviously DEV MODE. Sometimes we want to do a very good run, then we get tempted with it, and enable it. So i got this idea for it. In the world creation screen, you can check a little box saying "Development Disabled" so you can't use it in that save. if someone would like to make a mod that does that before the next update too, i would be grateful.


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It's... development mode. Yes, I'm aware people use it to cheat at the game, but it's for *the developer to develop*. It's not intended for you to use it anyways, so I don't think there's a reason to add an option specifically to prevent it from being used because of poor self-control.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

cursedrena

#2
Yea I agree with zombie. It's seems kind of pointless to add an option to disable it, especially considering it's defaulted off so you have to turn it on yourself. Although if someone wants to mod it in for you, that's their choice. Not like it hurts anything.
Is it wrong to want to watch a raider get mauled by 20 sneks and succumb to acute venom buildup?

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Quote from: cursedrena on July 18, 2017, 12:38:48 AM
Yea I agree with zombie. It's seems kind of pointless to add an option to disable it, especially considering it's defaulted off so you have to turn it on yourself. Although if someone wants to mod it in for you, that's their choice. Not like it hurts anything.

Yeah but this is suggestions, not mods. ¯\_(ツ)_/¯
Selling broken colonist souls for two thousand gold. Accepting cash or credit.