How do you deal with blight?

Started by squippy, November 30, 2017, 09:15:24 AM

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squippy

I'm struggling with how to respond to the new blight mechanic.  How do you all respond when blight appears?

Blight seems to be able to cross at least one tile, does anyone know if more than one will stop it?

Please no "mod it away" responses.

Bolgfred

#1
just mod it away

When blight occurs I set all my colonists on 1 for harvest and foresting and force them to remove blighted things until its gone.
By 5-10 colonist working, everyone needs to remove 1-2 blighted plants, until we are purified again. It's a bit annoying and this event is boring anyway, but it works efficient
.
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harpo99999

when I cop a blight, I set the growing zones that it happens in to no seeding and cut all plants in the zone, then leave the grow zones fallow for a couple of days, then turn on the seeding for the zones again

dkmoo

I just cut the blight-infected plants. 9 out of 10 i can cut them all away before they spread to even the next tile. then replant right after.

Didn't think anything more drastic like getting rid of the whole field and waiting for a while before resowing was necessary?

had about 3 - 4 blights in my 13 year old current colony. I thought the new blight mechanic is a lot easier and less impactful than the old mechanic.

SpaceDorf

I deal with it the same way.

Assign everyone to plant cut and cut away, same as fire.

The new blight system hurts less, when handled properly, but can have a big impact on your colony if you forget it.
It is no longer a one-hit damage.

It would be cool though, if blight could spread out to natural plants.
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Hans Lemurson

Or...what if blight had an incubation period.

How many of your plants are really infected?  How many do you cut down to eradicate it?  ;D
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Generalkrunk

Select the blighted plants to be cut, then select my best grower and shift click command them to cut all the affected plants one after the other. Usually takes about 10 seconds to eradicate the blight completely.

The trick to it is you have to act immediately, the queue command function is also a god send when it comes to blight.   
Everything burns.

Bobylein

I let my colonists cut all infected plants and then forget about it until they are starving, then I cut down the whole field as all plants are now infected and get hunting until the next harvest is ready.

Yea...

Dashthechinchilla

I haven't tested the spread range, but I think it is two like fire. That is based on my memory of a time I missed one and it took over a field. It didn't spread to the other side of a windmill.

Vlad0mi3r

Incendiary launchers or Molotov's. You only have to fire once and clear the home zone and it takes care of itself.  ;)
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The Mod you must have:
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Euzio

Immediately pause, find the plants that are blighted and set them to cut. Then I'll begin selecting as many pawns as I can get and using the shift-click queue function, cut the blighted plants by setting them to cut as many as they can in a row (usually 4). This should stop the blight pretty easily though it can get problematic the bigger your growing zone is.