Any one know how to make the gun torrent attack animals that are predators ?

Started by kingy10005, June 04, 2018, 12:05:56 PM

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kingy10005

just noticed that my guns ignore animals that are going to attack my farm animals any way to make the gun torrents attack dangerous animals with out me having to get a colonist to defend them ?

TheMeInTeam


Yoshida Keiji

My method only works if you realize fast and the predator is still somehow away. I use the first "animal zone" as an "Emergency safe zone" which is always a closed room. Normally I let them outside with another animal zone number 2 and when my colony is under threat, I just switch their zone to the safe zone and they will all go in but theres a small delay.

PatrykSzczescie

It was available in A17 to manually control the turrets. I guess devs found it abusable and it's been "fixed".

kingy10005

I found that if its a manhunter it will get shot at but if its just a hungry bad wolf its ignored ..... so lame lol
was hoping to have some free range farm animals let them have some space out side my walls :D

i do use the zones for my people and animals but they game wont tell you that your cows about to be munched on by a hungry wolf unless you keep a eye on them "sigh"

think it most prob one of the things that's been over looked by the programmer nvm mite get fix way later on in a update did try to find the file for a.i but couldnt find it

Yoshida Keiji

I actually don't want a Predator attack being "fixed"....

https://ludeon.com/forums/index.php?topic=37786.msg386809#msg386809

In your case, you are worried for your cows eating grass far away. This isn't really a good idea because every time a tamer goes to milk them, the milk will remain far away too. You should be keeping the milk factory close to your freezer. Just make a hay plantation and wall it off.

fritzgryphon


TheMeInTeam

Quote from: Yoshida Keiji on June 05, 2018, 09:57:10 AM
I actually don't want a Predator attack being "fixed"....

https://ludeon.com/forums/index.php?topic=37786.msg386809#msg386809

In your case, you are worried for your cows eating grass far away. This isn't really a good idea because every time a tamer goes to milk them, the milk will remain far away too. You should be keeping the milk factory close to your freezer. Just make a hay plantation and wall it off.

It's worth pointing now, since I missed it back then, that arguing that "pixel hunt = skill" is bogus.  Manual rote tasks done constantly with false choice alternatives are bad design.  There is no coherent rationale for things like "hunting alert" and "wildlife tab" not being in vanilla.  Manually checking the map constantly is something that goes against the design of the game otherwise, evidenced by the constant notifications and zoom to events.


You can download wildlife tab, draft hunt every wolf off the map 2x each quadrant or so, and be 100% safe to predators hunting, even on the most dangerous biomes for this like tundra.  If killing single Rimworld animals this way is what "skillful play" looks like, we don't have much of a game on our hands.

But yes with cows you can just wall them in.  The turret nerf was strange though, given that they're already a pretty bad deal.

Yoshida Keiji

Predator scanning is one of the elements that splits people into two categories: Those who plan ahead versus those who leave everything until last minute. Those who think versus those who don't  think. Predator scanning is the reverse of hunting. When we want meat, we look around. Same for foraging, wood cutting and mining. The only difference being that this target fights back.

Explain how come a player who started from A16 can Predator Scan 3 simultaneous colonies of 400x400 tiles...and old players can NOT Predator Scan "a" single colony of 200x200... To make it worst... I always use Predator Scanning to "Burn waiting time" between pawns go to sleep and they wake up, unless you have night owls which are probably either Researchers or Cooks that always remain inside.

How is exactly Predator Scanning hard? Specially a task that you can do when everybody is sleeping idly?

Predator Scanning needs to be done:

* Mostly when the smaller critters had already been consumed.
* At map borders (!!!!!)
* Every now and then without need of a daily basis check.

Predator Scanning is an "awareness practice"... that you can even do from satellite view! (and you even have the sleeping ZZZ !!!)... which is of course...if you didn't hunt them down first ahead of any threat!

How is Predator Scanning any hard?

Predators like bears and panthers can kill small preys and leave behind an "unguarded piece of meat" which we all thank "silently" but of course... that doesn't get into the complain fill form.

Predators can kill enemies for us or at least serve as decoys for us... but that ... doesn't get into the complain fill form either...

Predator attacks can Black Ops a trade caravan for us... but that... doesn't get into the complain fill form...

Predator attacks ONLY get into the complain fill form... for unaware non-planner non-thinker players.


Predator Scanning is my way to burn through waiting time at nights... I really cant believe how others have a hard time for something that you just have to look around...

How exactly do you play the game? You just follow your favorite dude in max zoom ignoring everything else going on? How long does your attention spawn last?

Why does the game have to be square shaped only and cannot have more shapes?

Quotethat goes against the design of the game otherwise, evidenced by the constant notifications and zoom to events.

TheMeInTeam

QuotePredator scanning is one of the elements that splits people into two categories: Those who plan ahead versus those who leave everything until last minute. Those who think versus those who don't  think. Predator scanning is the reverse of hunting. When we want meat, we look around. Same for foraging, wood cutting and mining. The only difference being that this target fights back.

I gave clear reasoning for why topic mechanic is uniquely bad compared to alternatives and you didn't address them.  Continuing to insist that pixel hunt = skill w/o addressing what I've said is disingenuous. 

QuoteHow is exactly Predator Scanning hard?

You're the one stating it's hard by claiming this rote micro somehow adds skill or even "planning" (as if looking around on the map when animal count is sparse takes planning). 

Responding to something while the response ignores what is being said is disingenuous and not fruitful to discussion. 

If you want to refute the assertion that this is bad design, the only effective way to do so is to address the reasoning for why it's bad design.  Ad hominem and pointing out that repeatedly doing simple, mundane tasks is doable does not get the job done when defending this poor design.

Edit:

With the inclusion of a wildlife tab in vanilla for 1.0, most of the viability of complaints regarding this mechanic are reduced, as you no longer need to pixel hunt for predators on large maps; you can find them on the list.  While the targeting w/o notification still breaks from the game's design, it is as a result a significantly more minor issue.