Missing eyes

Started by thewraithplayer, July 31, 2018, 11:50:58 AM

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thewraithplayer

I find it frustrating when a colonist with level 18 social and the beautiful trait looses her eye to a rabid racoon (yes this sadly happened in my last colony) and is now disfigured. F skill, F traits, your social gets plummeted to none... unless you have a bionic eye (I think? never actually gotten one before) but that could take years in game, possibly never. Here are two ideas i have to counter this.

Glass eye: would cancel the disfigured trait, but that would be it. You'd probably need a new crafting station too (a glass kiln maybe?)
Eye patch: would essentially work like a tribal war mask or veil, but would be more impressive and could only be used if you've lost an eye. Would be cheap to make at a tailoring bench (less than 50, I'm thinking 25 or so)

That's what I've got. If you have anything to add or any concerns, please comment below, and as always, thanks for reading.

AileTheAlien

I think the Expanded Prosthetics and Organ Engineering mod adds golden eyes and eye-patches. I don't think the eye-patches have any combat/pain bonus like the tribal war-mask, though.

Bolgfred

Quote from: AileTheAlien on July 31, 2018, 02:51:59 PM
I think the Expanded Prosthetics and Organ Engineering mod adds golden eyes and eye-patches. I don't think the eye-patches have any combat/pain bonus like the tribal war-mask, though.

Eye patches should be added as a implant like peg leg to nullify the social penality and maybe reduce pain? (no more birds sittign in your eye hole!)

Furthermore the social penality of missing bodyparts is quite a bit too intense.
I think especially a high social skill should reduce this impcat, as a nice person maybe can compensate a missing nose much better than a douche.

By this I would all my one-eyed veterans tell to train their social, so be more accepted in the group.
"You lost your leg, one year free time to talk about your experience"
"The earth has only been lent to us,
but no one has said anything about returning."
-J.R. Van Devil