[Halloween Request] - Frankestein's Monster Colony

Started by Flemmi, August 18, 2014, 07:19:58 AM

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Flemmi

Hi I have a little crazy idea, that is essentially a new game mod.

I think it would be interesting to have a colony where you can build "new" colonist from dead bodys. You would only start with one guy. your Frankenstein guy. and he could disessamble bodys of travelers and enemys to build his own colonist monster.
i got this idea becasue the game already have bodyparts and stuff. and when a colonist dies in fight he still got some usefull body parts.

The recycling process could have a success chance based on a skill.

that is the basic idea. other thing that could be built in or left out depending on how it should look at the end are

1. Monster with varying stats, and even specialized production to increase one skill from the start on.
2. repairing the monster if they get damaged instead of healing.
3. losing when you Frankenstein dies, or at least not be able to create new Colonist
4. having enemies getting a fear effect if melee-attacked by a monster
5. build weapons into the monster for more specialisation
6. having a Cooler/Freezer to store body parts.
7. having a special food system. like an energy system that has to be recharged.
8. The electricity to review a Monster should come from lightning strikes or transistor/Teslacoil with a strong power generation behind them.


I hope you liked that idea or even think it is briliant. I would love to hear your responde in any case or improvments.

P.S. I posted this in the suggestion forum and there someone suggested to me to ask around in the mod forum, because it would be better as a mod.


greetings

Bruvvy

Yeah building a colonist from dead parts sounds pretty unique! You could build Robocolonist!

Flemmi

even though this is old, the alpha 7 update gives me hope that this could be done by a modder.