Post Your Base

Started by thestalkinghead, November 05, 2013, 03:35:40 AM

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Bobthefarmer1


Dragula

That base is quite the looker Galileus!
Maybe I'll do a base for looks sometime but I prefer the "form follows function" principle.

@riker; does a Mac have something similar to "print screen"?

Wopian

Quote from: Galileus on November 06, 2013, 04:56:59 PM
My turn! Ahhh, only thing lacking there are two or three Predator tanks parked behind the lines...  :'(





Love your design of sleeping rooms :o


Bobstudios | James Harris Creative Design

Riker13

#33
My awesome (Phobe) base.



I have a mining op going on and.... yeah ima get more metal soon... XD
Pirate Teir. Save the Muffalos!

Riker13

Quote from: Dragula on November 06, 2013, 05:28:34 PM
That base is quite the looker Galileus!
Maybe I'll do a base for looks sometime but I prefer the "form follows function" principle.

@riker; does a Mac have something similar to "print screen"?
no, mac does not have print screen. I have to have a way to take screenshots.
Pirate Teir. Save the Muffalos!

Riker13

Also, I would give a save file so you can make my base better/ etc. But I have no idea how to do that either.... xD
Pirate Teir. Save the Muffalos!

Galileus

Quote from: Dragula on November 06, 2013, 05:28:34 PM
That base is quite the looker Galileus!
Maybe I'll do a base for looks sometime but I prefer the "form follows function" principle.

That's why RimWorld is awesome ;) You build functional base, I build a colony. Thus the cafeteria room, flowers everywhere, out-of-sight storage and a conference table in Porter's room ;) Wanted to bump up max population to 32 with side-wings, but hit the limiter... :P

Dragula

Just take inspiration from others, nothing wrong with borrowing an idea and alter it to your liking. And with phoebe you have plenty of opportunities to build without to much pressure from raiders. Experiment with building and amaze us with your creation. Building and experimenting is a big part of the fun.

Quote from: Galileus on November 06, 2013, 05:57:33 PM
Quote from: Dragula on November 06, 2013, 05:28:34 PM
That base is quite the looker Galileus!
Maybe I'll do a base for looks sometime but I prefer the "form follows function" principle.

That's why RimWorld is awesome ;) You build functional base, I build a colony. Thus the cafeteria room, flowers everywhere, out-of-sight storage and a conference table in Porter's room ;) Wanted to bump up max population to 32 with side-wings, but hit the limiter... :P

Agreed, the options are numerous :)
I did pimp mine a bit though, carpet in the diner, prison and hydroponics farm instead of all tiles and concrete, even put in some flowers!
Quite sad that none noticed the welcome-mat I made for the raiders  8)

What's the limit? I'm now at 14 residents.

Wopian

Quote from: Dragula on November 06, 2013, 06:07:30 PM
Just take inspiration from others, nothing wrong with borrowing an idea and alter it to your liking. And with phoebe you have plenty of opportunities to build without to much pressure from raiders. Experiment with building and amaze us with your creation. Building and experimenting is a big part of the fun.

Quote from: Galileus on November 06, 2013, 05:57:33 PM
Quote from: Dragula on November 06, 2013, 05:28:34 PM
That base is quite the looker Galileus!
Maybe I'll do a base for looks sometime but I prefer the "form follows function" principle.

That's why RimWorld is awesome ;) You build functional base, I build a colony. Thus the cafeteria room, flowers everywhere, out-of-sight storage and a conference table in Porter's room ;) Wanted to bump up max population to 32 with side-wings, but hit the limiter... :P

Agreed, the options are numerous :)
I did pimp mine a bit though, carpet in the diner, prison and hydroponics farm instead of all tiles and concrete, even put in some flowers!
Quite sad that none noticed the welcome-mat I made for the raiders  8)

What's the limit? I'm now at 14 residents.


15 was the most I got. After that no slave traders or drifters.


Bobstudios | James Harris Creative Design

Riker13

#39
My new Cassandra Classic base.




The Cassandra base AS WE SPEAK.
Pirate Teir. Save the Muffalos!

Xanting

#40
This is my randy random base. Notice how I don't have any farms.
And yes those sunlamps do explode from time to time.


Riker13

Quote from: Xanting on November 06, 2013, 06:57:54 PM
This is my randy random base. Notice how I don't have any farms.
And yes those sunlamps do explode from time to time.

(snip)
Nice base there! Randy would never let me do that....
Pirate Teir. Save the Muffalos!

Tealpuppy

Here is my base on random mode. I got lucky tho in that first few raider waves were really small.  Now the  bulk of my defense is blasting charges all over  the map =3 (second pic is the front area_)

[attachment deleted by admin: too old]

sixnew2


My hard mode base not even challenging anymore...

Stickle

Here's mine. I built it as I went along, and since this was my first serious attempt I had no real plan for it. Also, because of the no trader bug, I have no way of offloading any of those weapons, so half my base is weapon racks... I haven't lost any colonists yet (up to 19 now), and I've only lost 2 turrets. Sadly, keeping up with the metal requirements for all the new equipment racks I need after every invasion has been the biggest challenge so far, with the exception of a couple boomrat explosions that nearly took out my whole base earlier on.

There's also a second entrance to the left of the main one, which my colonists can use for faster access to outside; it's especially useful for when raiders flee, my colonists can head them off and sometimes capture them - my only source of new population now, since there aren't any events. Raiders ignore that entrance, for the most part. If a group lands hugging the left edge of the map, a few of them will usually try to get in that way, but the doors are enough to slow them long enough for me to wipe out their friends and then beat them up before they get all the way in.