Oceanic climate zone

Started by TheNewTeddy, February 02, 2015, 02:33:59 PM

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TheNewTeddy

I've noticed most places have wide ranging temps, IE from -20C to +20C, which is not crazy, per se. Toronto, where I live, goes from a median of -6C to +22C. Shanghai, as a random example, goes from 5C to 29C.

However one of my fav places in terms of climate have been those with narrow ranges.

You can find them on the map, but they usually have very low rainfall. Toronto's real rainfall is 831MM, Shanghai is 1166.

Auckland New Zealand is a good example of what I mean. Temps range from 11 to 19, and rainfall is 1212.

Another example, perhaps more apt to this discussion (IE survival) is the unknown but how-did-I-never-know-such-a-big-island-was-there large Kerguelen Islands. The temps there range from 2 to 7 with 708 percip.

I suggest adding this climate zone. Most other koppen climate zones from the real world are, I think, covered under existing biomes, though, perhaps an adjustment to allow more cooler places to still have high precip rates.
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TheNewTeddy

Additional thought

This could be programmed by using a radius from the square in question and the number of ocean squares.

For example, take a 3 square circle (like a turret explosion)
This is 48 squares total if my math is right.
If 36 or more of these squares are ocean, this square would become oceanic climate, and would shed 5 degrees it's maximum and gain 10 for it's minimum and add 300 percip.
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