[A17][Finished] Animal Feeding - NutriKibble (v1.0 - 26 Sep 2017)

Started by TheWrongColonist, September 24, 2017, 10:24:26 AM

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TheWrongColonist






Description

This mod basically is a enhanced kibble that costs 50% more ingredients & work to make but it has triple the nutrition of kibble. Don't feed it to colonists they hate it.

You can also craft x4 Nutrikibble at a time(based on Feed the colonists mod), when crafting x4 the amount of work is 75% of what it would normally take to make 4.

For people that wanna have a farm but the animals keep eating kibble too fast.






There shouldn't be any incompatibilities with other mods.
It is save game compatible, in case you wanna remove the mod try to remove all the nutrikibble from the map to avoid errors.


SpaceDorf

Did you change DefNames between saving and loading ?
Or does this happen all the time ?
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

TheWrongColonist

#2
This happens on game load, i haven't saved or loaded any "game saves" yet. But i did change a defname 1 time while the game was on, but since i reloaded the game only with my mod ON, that's when i got this errors.

Edit:

Ok so apparently the files in RecipeDefs & ThingDefs were on the wrong folders...

TheWrongColonist

#3
V1.0 released, please report any bugs, thank you.