Stockpile Sorting by Quality / Incinerate Clothing by Quality

Started by Vexare, February 27, 2015, 04:23:13 PM

Previous topic - Next topic

Vexare

Now that clothing deterioration is such a big deal and gives a negative hit to your colonists, we are going to need a better system for organizing clothing, armor and other apparel to help with this process.

As I am leveling up a tailor, she produces a ton of really crappy cloth stuff I don't have the room to keep around. Sorting it all and trying to figure out a logical way to get some of it into the incinerator as overflow along with dead raiders junk is turning into a mess for me.

I'd like to see a way to prioritize stockpiles based on quality level of the items in it and also a way to tell the burn clothing bill for my incinerator to only burn the lowest quality items.

Right now I have to toggle forbidden on good items I don't want burned if I run an incinerator batch and sometimes I forget and then the good stuff is getting burned. This is tedious and frustrating.

I'm ok with item deterioration and learning to manage my stockpiles but would like better tools to do so. Thanks! :)

Argon


Shinzy



CodyRex123

Probably one of the most important things to add to player's convenience.
Dragons!

windruf

+1
and small addition: by quality and condition.

like
good quality + perfect condition -> haul it to stockpile
good quality + broken -> to repair
poor quality -> break it for parts and material



Vexare

Quote from: windruf on February 28, 2015, 03:04:59 PM
+1
and small addition: by quality and condition.

like
good quality + perfect condition -> haul it to stockpile
good quality + broken -> to repair
poor quality -> break it for parts and material

I'm not sure how much additional complex logic would have to go into coding a lot of if / and / or type AI like that but I think at the very least being able to sort stockpiles by item condition or deterioration should be doable and also an additional option for the incinerator.

I'm sure there are guys working on sorting mods with the new deterioration system as well I will definitely be checking those out if Tynan doesn't put any method to reduce item condition sorting frustration.

windruf

Quote from: Vexare on February 28, 2015, 06:42:28 PM
Quote from: windruf on February 28, 2015, 03:04:59 PM
+1
and small addition: by quality and condition.

like
good quality + perfect condition -> haul it to stockpile
good quality + broken -> to repair
poor quality -> break it for parts and material

I'm not sure how much additional complex logic would have to go into coding a lot of if / and / or type AI like that but I think at the very least being able to sort stockpiles by item condition or deterioration should be doable and also an additional option for the incinerator.

I'm sure there are guys working on sorting mods with the new deterioration system as well I will definitely be checking those out if Tynan doesn't put any method to reduce item condition sorting frustration.
no new logic. only separate things not only by quality, but by condition too.

Vexare

I could see a small additional menu for the incinerator and stockpile UI that gives that ability to sort by either quality or condition or both. I have no idea how Tynan weaves his magic but seems simple, right? ;)

mew_the_pinkmin

ive been wanting this forever, also sorting by materials made of as well so i can have only the good devilstrand and hyper weave indoors with every thing else out side
NoBadOrganThoughts        BigBatteries        PlantSaver


cj9999


Vexare

Quote from: mew_the_pinkmin on March 02, 2015, 06:10:02 PM
ive been wanting this forever, also sorting by materials made of as well so i can have only the good devilstrand and hyper weave indoors with every thing else out side

Exactly. Deterioration concerns now need ways to counter that with better organization tools within the stockpile interface. I want to tell my stockpile to only accept goods of a certain quality along with material it's made from.