[Mod Request] Remote flicking

Started by Matt Rethyu, August 05, 2015, 09:12:57 AM

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Matt Rethyu

Long, long time ago, in alpha 9 or so, whenever we wanted to turn lights off during power shortage or turn turret on when raiders attacked we could do it instantly (plus the time it took them to power on, but very nearly). It wasn't very realistic, I agree, but I liked it. Now we have to tell colonists to flick them on and off, which takes much more time. For that reason switches were sent onto us by Tynan, which helped a bit. However, even now it's hard to create a setup which would enable us to turn things on and off without colonists "running" around. (Lazy buggers, trotting in the face of doom.)

Therefore I invented something which would make it all easier, and not unrealistic. Remote control.

Yeah, I know.

Basically, I'd like to have a research project, after which I'd be able to build a console unit. After this was build every colonist which had "flicking" job would go to the console if it's closer to him than the actual thing he has to switch, and if there are multiple things to flick he would go to the console and switch them all at the same time.
The console could be potentially useful for more things, but let's not be greedy, I'm already asking for a lot.
"Our destiny is in the stars, so let's go and search for it."

1000101

Did you try looking in the release forum?

There has been a mod to do this long before Tynan implemented switches.
(2*b)||!(2*b) - That is the question.
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Haplo

With a few changes the power switch mod can do that again. I've just changed it to the current switch designation to go with the vanilla switching.. Maybe iI should provide a possibility for the user to use the old switching instead of the new? But it is a bit of cheating so I'm reluctant to do that...

Matt Rethyu

I'm not sure if you fully understood what I meant, but then again really I suck at explaining.
I am aware of switches mod, I use it, I love it. I know it's been here before Tynan added vanilla switches.
But switches like that have to be on the power line. They turn on and off power on the whole line that follows them, so I have to create setups that make use of it. It's absolutely doable, but I'm looking for something else.
My dream console is supposed to let me control every object on the map, separately, without having to be on the way between it and the power source. Basically, it's not meant as a switch that cuts power, but as a pre-alpha10-like way to control stuff, with only difference being that colonists have to go near the console for the sake of realism.
I would be just as happy with a mod that simply removes the need to "flick" stuff.
"Our destiny is in the stars, so let's go and search for it."