Animal Ageing Times?

Started by Tatte, August 24, 2015, 09:59:16 PM

Previous topic - Next topic

Tatte

Does anyone have a table for the ages? Would really like to know. Thanks!
~Tatte~

Enjoyment

#1
You can find all those numbers at *Your_RW_Folder_Location\Mods\Core\Defs\ThingDefs\Races_animal_*biome_name*
chtck the number in <lifeExpectancy></lifeExpectancy>
Or, here they are:
Arid:
    <defName>Muffalo</defName>
      <lifeExpectancy>15</lifeExpectancy>
    <defName>Iguana</defName>
      <lifeExpectancy>12</lifeExpectancy>
    <defName>Rhinoceros</defName>
      <lifeExpectancy>45</lifeExpectancy>
    <defName>Dromedary</defName>
      <lifeExpectancy>45</lifeExpectancy>
    <defName>Elephant</defName>
      <lifeExpectancy>17</lifeExpectancy>
Farm:
    <defName>Chicken</defName>
      <lifeExpectancy>6</lifeExpectancy>
    <defName>Pig</defName>
      <lifeExpectancy>12</lifeExpectancy>
    <defName>Cow</defName>
      <lifeExpectancy>22</lifeExpectancy>
    <defName>Alpaca</defName>
      <lifeExpectancy>15</lifeExpectancy>
Insect:
    <defName>Megascarab</defName>
      <lifeExpectancy>10</lifeExpectancy>
Pet:
    <defName>Warg</defName>
      <lifeExpectancy>15</lifeExpectancy>
    <defName>YorkshireTerrier</defName>
      <lifeExpectancy>15</lifeExpectancy>
    <defName>Husky</defName>
      <lifeExpectancy>12</lifeExpectancy>
    <defName>LabradorRetriever</defName>
      <lifeExpectancy>12</lifeExpectancy>
Temperate:
    <defName>Deer</defName>
      <lifeExpectancy>15</lifeExpectancy>
    <defName>Squirrel</defName>
      <lifeExpectancy>8</lifeExpectancy>
    <defName>Elk</defName>
      <lifeExpectancy>18</lifeExpectancy>
    <defName>Alphabeaver</defName>
      <lifeExpectancy>12</lifeExpectancy>
    <defName>WildBoar</defName>
      <lifeExpectancy>12</lifeExpectancy>
    <defName>Boomrat</defName>
      <lifeExpectancy>8</lifeExpectancy>
    <defName>Hare</defName>
      <lifeExpectancy>8</lifeExpectancy>
    <defName>Tortoise</defName>
      <lifeExpectancy>180</lifeExpectancy>
    <defName>Thrumbo</defName>
      <lifeExpectancy>220</lifeExpectancy>
Tropical:
    <defName>Cobra</defName>
      <lifeExpectancy>20</lifeExpectancy>
    <defName>Monkey</defName>
      <lifeExpectancy>30</lifeExpectancy>
    <defName>Chinchilla</defName>
      <lifeExpectancy>9</lifeExpectancy>
    <defName>Boomalope</defName>
      <lifeExpectancy>15</lifeExpectancy>
    <defName>Capybara</defName>
      <lifeExpectancy>12</lifeExpectancy>
And here they are in a readable view:
Arid:
    Muffalo - 15
    Iguana - 12
    Rhinoceros - 45
    Dromedary - 45
    Elephant - 17
Farm:
    Chicken - 6
    Pig - 12
    Cow - 22
    Alpaca - 15
Insect:
    Megascarab - 10
Pet:
    Warg - 15
    YorkshireTerrier - 15
    Husky - 12
    LabradorRetriever - 12
Temperate:
    Deer - 15
    Squirrel - 8
    Elk - 18
    Alphabeaver - 12
    WildBoar - 12
    Boomrat - 8
    Hare - 8
    Tortoise - 180
    Thrumbo - 220
Tropical:
    Cobra - 20
    Monkey - 30
    Chinchilla - 9
    Boomalope - 15
    Capybara - 12
English is neither my native lang nor my strong side...

Enjoyment

Final version

 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Rimworld Animals' Life expectancy
Arid:
Muffalo
15
Iguana
12
Rhinoceros
45
Dromedary
45
Elephant
17
Farm:
Chicken
6
Pig
12
Cow
22
Alpaca
15
Insect:
Megascarab
10
Pet:
Warg
15
YorkshireTerrier
15
Husky
12
LabradorRetriever
12
Temperate:
Deer
15
Squirrel
8
Elk
18
Alphabeaver
12
WildBoar
12
Boomrat
8
Hare
8
Tortoise
180
Thrumbo
220
Tropical:
Cobra
20
Monkey
30
Chinchilla
9
Boomalope
15
Capybara
12
English is neither my native lang nor my strong side...

b0rsuk

Correct me if I'm wrong, but each animal takes one year from birth to being mature ? So breeding your own haulers and other working animals is not really feasible.

And then there's the market value curve. With pigs, it's something like $100 for a piglet up to one month. 1+ month piglet has $210 market value. Mature pigs have $280 market value, and I assume this means those which are at least one year old.

It seems most effective to sell the $210 piglets. Those extra 11 months are not worth $70 increase in market value. 12 times longer to wait for 33% more market value. In the meantime, they will eat a lot of food and use space.

Enjoyment

#4
Quote from: b0rsuk on August 25, 2015, 09:15:09 AM
Correct me if I'm wrong, but each animal takes one year from birth to being mature
You're wrong :)
Different animals have different ages to become adult creature.
And for pigs, it stated 0.5 minage to become adult, so it's half-year, I assume...
English is neither my native lang nor my strong side...

Tatte

Quote from: Enjoyment on August 25, 2015, 08:55:13 AM
Final version

 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Rimworld Animals' Life expectancy
Arid:
Muffalo
15
Iguana
12
Rhinoceros
45
Dromedary
45
Elephant
17
Farm:
Chicken
6
Pig
12
Cow
22
Alpaca
15
Insect:
Megascarab
10
Pet:
Warg
15
YorkshireTerrier
15
Husky
12
LabradorRetriever
12
Temperate:
Deer
15
Squirrel
8
Elk
18
Alphabeaver
12
WildBoar
12
Boomrat
8
Hare
8
Tortoise
180
Thrumbo
220
Tropical:
Cobra
20
Monkey
30
Chinchilla
9
Boomalope
15
Capybara
12

Sweet, thanks!
~Tatte~

Draxis

So this does beg the question, what is the most efficient animal to breed for food purposes? I have never actually given my colonists anything other than simple meals because of the difficulty of getting meat, so I am interested in seeing how you guys handle this. Now that colonists are so cranky, better meals seem like they'd be very helpful.

Mihsan

Quote from: Draxis on August 29, 2015, 09:20:11 AM
So this does beg the question, what is the most efficient animal to breed for food purposes? I have never actually given my colonists anything other than simple meals because of the difficulty of getting meat, so I am interested in seeing how you guys handle this. Now that colonists are so cranky, better meals seem like they'd be very helpful.

I have tried muffalo, but they grow and reproduce not fast enough (but they give huge ammount of wool).

I have tried chicken. They breed with explosive rate and gain meat super fast. But they are just hard to manage because of enormous quantities ("crowded" debuff should be considered too) and butchering them takes too much time.

I am testing pigs right now. Still did not get good numbers of them to sustain my colony, but they look promising. They breed faster than muffalo at least.
Pain, agony and mechanoids.

Rahjital

I would say chickens. They are by far the fastest breeders in the game, a couple of months after getting a breeding pair you'll have hundreds of chickens already. However hunting for meat is still much easier than breeding your own.

Ithildae

Quote from: Mihsan on August 29, 2015, 10:18:00 AM
Quote from: Draxis on August 29, 2015, 09:20:11 AM
So this does beg the question, what is the most efficient animal to breed for food purposes? I have never actually given my colonists anything other than simple meals because of the difficulty of getting meat, so I am interested in seeing how you guys handle this. Now that colonists are so cranky, better meals seem like they'd be very helpful.

I have tried muffalo, but they grow and reproduce not fast enough (but they give huge ammount of wool).

I have tried chicken. They breed with explosive rate and gain meat super fast. But they are just hard to manage because of enormous quantities ("crowded" debuff should be considered too) and butchering them takes too much time.

I am testing pigs right now. Still did not get good numbers of them to sustain my colony, but they look promising. They breed faster than muffalo at least.

Chickens don't need much food. If you got a pasture with grass they can provide for themselves and are in essence, free food. After a while when you think the flock has surpassed its limit or winter is comming, simply throw you rooster into a room for himself.

Kill all other male chickens.

Mihsan

Quote from: Ithildae on August 29, 2015, 10:39:15 AMKill all other male chickens.

As I said: chickens are hard to manage. It is not so easy to find all roosters. And when I kill them I will have too many bodies to haul and butcher.

Also I am not sure about chicken's food consumption after I saw how ~100 of them exterminated hay, that could feed not less than ~20 muffalos.

But yeah: if you got large pasture and long summer, than you will have your meat.
Pain, agony and mechanoids.

Panzer

Right now, eggs count as meat, you can make a fine meal with 1 egg and 5 potatoes, butchering chickens doesnt really pay off when they produce like 5 meat per day otherwise :D

Panzer

Well, I have tried it with boars and must say thats pretty good. They breed pretty fast, and always 1-3 piglets. After a month they grow into juvenile pigs, and thats when I slaughter them. A cook with 100% butcher efficency should get around 30 meat, in my case I had 160% and got 52 meat per pig.
If you re breeding like crazy you could sustain a colony with it, havent tried yet. Together with hunting you can definitely provide fine meals or better all the time.