Colonist relations!

Started by Tatte, August 26, 2015, 10:01:58 PM

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Does Rimworld ACTUALLY have morals?

Yes
5 (26.3%)
no
0 (0%)
no
2 (10.5%)
Cannibal
10 (52.6%)
no
2 (10.5%)

Total Members Voted: 19

Tatte

Just wondering , because now that the pregnancy this is all implemented, will there be 'mating' of colonists? And if so, will it actually take, say, 15 rim years for a child to be able to work? I would love this, I usually just put it on the easiest difficulty and make a Giant farm/town and everything. I would love to see relationships implemented!
~Tatte~

Klitri

I too love creating towns etc.

I bet now that pregnancy IS in, it could be possible to mod in babies. A quick look into the code shows me that it DOES take 15 rim years, but when I used debug to force a human birth the baby ran away and began hauling things. The game won't be my absolute fave until colonist relationships are in. ^.>

Skirmish

15 rim years is so long time to go...

Basic problem of the relations is that it requires n^2 relations for n colonists. I think the program can handle it, but wonder whether the player can do.

slyscavenger

Quote from: Tatte on August 26, 2015, 10:01:58 PM
Just wondering , because now that the pregnancy this is all implemented, will there be 'mating' of colonists? And if so, will it actually take, say, 15 rim years for a child to be able to work? I would love this, I usually just put it on the easiest difficulty and make a Giant farm/town and everything. I would love to see relationships implemented!
have a fallout type of classroom the children could attend to get their traits, thatd be pretty cool

Kraehe

Maybe we got this in the next alpha, including Baby toys, a new job (teacher) and all you need to build a classroom. Maybe there will also be some kind of future tech that let the children grow up in 2-3 years instead of 15.

Panzer

Well we might see that, although I dont know if thats a tad too much drama then. I guess if this will be a thing, 15 years to grow up is not unrealistic, a peek in the xmls told me a thrumbo baby needs 25 years to reach adulthood, looks like we re in for the long run ;D

Tatte

Quote from: Skirmish on August 26, 2015, 11:04:40 PM
15 rim years is so long time to go...

Basic problem of the relations is that it requires n^2 relations for n colonists. I think the program can handle it, but wonder whether the player can do.

I dont care how long it takes to be honest, my longest rimlife was like 8 years, and then i got murdered, it was great, and a new update had corrupted my game aswell lol, I just cant wait to have an actual working life giving colony! :D If you read this Tynan, keep up the FANTASTIC work!
~Tatte~

delraith

Methods of contraception and dare I say, termination could factor in as well.

One could make pawns have views about such practices as well; you could have a particular pawn that just wont stop having babies. The rest of the colony begins to get upset about the amount of work all the children create, impacting your colony's productivity (but more productivity later when the kids grow and can start working). Pawns could be happier when kids are around, thus child-less colonies would tend to be sadder. There could be pawns that hate kids too.

Could even make slave ships try to sell you children.

OH THE MORAL CONUNDRUMS!

Tatte

Quote from: delraith on August 28, 2015, 07:18:40 PM
Methods of contraception and dare I say, termination could factor in as well.

One could make pawns have views about such practices as well; you could have a particular pawn that just wont stop having babies. The rest of the colony begins to get upset about the amount of work all the children create, impacting your colony's productivity (but more productivity later when the kids grow and can start working). Pawns could be happier when kids are around, thus child-less colonies would tend to be sadder. There could be pawns that hate kids too.

Could even make slave ships try to sell you children.

OH THE MORAL CONUNDRUMS!

Rimworld? Morals?
~Tatte~

Klitri

Rimworld Users With "Morals" against children being added:

*Slaughters hundreds of people raiding the fort*

*Skin them for meat and flesh*

*Cannibal colony*

*Rips body parts out of prisoners*

Random User: Let's add kids!

"Moral" user: No that's so immoral if they die ugh! You're disgusting it's not the sims.

Too-DAMN-Much

rimworld has always been better than imposing other people's morals onto play.

good thing, i think and i will steal your organs the first chance i get! :D

StorymasterQ

Sure! Consider this:
  • Kill adults!
  • Torture adults!
  • Cannibalize adults!
Then consider this:
  • Kill children!
  • Torture children!
  • Cannibalize children!
Just one word/age change and the morals change a lot. Rimworlders may feel nothing when atrocities are impacted upon adults, but children? Some lines need to be drawn!
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

Mr.Cross

May I point out, and baring any laws. Who would with complete certainty go out and replicate anything done in-game? There is already a line drawn, it's simply a line separating doing things in Real life and doing them in a game. I think it's called your conscious maybe?

Even if games didn't exist I'm sorry to stay this would still happen with warring nations (or colonies). Still happens to day, even if we try to minimize it.

Note: That while I get why people wouldn't want kids added to this, I'm just pointing out the rather blatant fact, That this would still happen if we hadn't became civilized, Hell it still happens to day! just not very often.
Claims to know most things.

Too-DAMN-Much

Quote from: Mr.Cross on August 30, 2015, 09:39:14 PM
May I point out, and baring any laws. Who would with complete certainty go out and replicate anything done in-game? There is already a line drawn, it's simply a line separating doing things in Real life and doing them in a game. I think it's called your conscious maybe?

Even if games didn't exist I'm sorry to stay this would still happen with warring nations (or colonies). Still happens to day, even if we try to minimize it.

Note: That while I get why people wouldn't want kids added to this, I'm just pointing out the rather blatant fact, That this would still happen if we hadn't became civilized, Hell it still happens to day! just not very often.


glad someday said it, always amazed when this has to be something people are reminded of.
1. this isn't reality
2. those aren't real people
3. moral don't apply

Goldenglade

Could make the research trait useful after everything is researched.... also since they're all colonists they'd pass on some of the traits and they can only do basic stuff like growing cleaning and hauling.