Whats the story behind Colonists that live 900 years?

Started by mc858, August 29, 2015, 03:04:33 PM

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mc858

I just started playing again and during the set up phase i noticed some colonists have a life span of 900+ years. needless to say i selected them as soon as i saw them

is there any lore or any reason they live so long?

Jotun

Are you looking at the biological or chronological age?

Biological age is how old they are as people, chronological age is how long ago they were born.

They spend the difference in cryostasis.

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mc858

Quote from: Jotun on August 29, 2015, 03:06:15 PM
Are you looking at the biological or chronological age?

Biological age is how old they are as people, chronological age is how long ago they were born.

They spend the difference in cryostasis.


Oooooooooooooooooh that makes sense...im an idiot. I thought the the number in parenthesis was the age they would live to before they die of old age =(

mumblemumble

What really gets me is people with 3000 + chron age... So... Frozen in current date? Just seems odd.
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TLHeart

Quote from: mumblemumble on August 29, 2015, 11:46:56 PM
What really gets me is people with 3000 + chron age... So... Frozen in current date? Just seems odd.

Those people came from the glitter world tech planets. Those planets we have not discovered as yet. The universe is a huge place.

DoctorNick

Well, if the game takes place around 5500 then I could still believe someone being frozen ~3000 years if you assume 'we' invent cryostasis within the next couple centuries.

I almost wonder if characters that old should have special backstories, something like:

Selected to be among the first wave of interstellar colonists to the nearby system of Tau Ceti in humanities initial push for the stars, they instead drifted for millennia due to a failure in the ships navigation AI, finally landing only after an ever increasing number of malfunctions in various ship systems triggered emergency protocols.

Here's some additional food for thought: There's probably actually an upper limit for how long someone can be preserved in stasis, even if you assume they're frozen in a block of ice as a meat popsicle.

See, the human body has a fair amount of radioactive kicking around in it naturally.  Potassium-40 ingested from the plants we eat which in turn got it out of the soil, carbon-14 we breathe in, so on and so forth.  On a day to day basis the small amount of radiation damage you'd get from these is repaired by your cells and isn't any sort of cause for worry.  However if we freeze you in a block of ice all of the mechanisms of your cells have stopped, but radioactive isotopes will continue to emit.  That means the little bit of damage being caused each day is instead of being fixed is cumulatively adding up over time.

So someone who is cryo frozen for a very long time might, depending on the length of time, wake up to find themselves ranging from sick with radiation poisoning to having a bad case of the Dead.

How Long is a good question and something I'll have to get back to you on.
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Quote from: DoctorNick on August 30, 2015, 10:01:19 AM
Well, if the game takes place around 5500 then I could still believe someone being frozen ~3000 years if you assume 'we' invent cryostasis within the next couple centuries.

I almost wonder if characters that old should have special backstories, something like:

Selected to be among the first wave of interstellar colonists to the nearby system of Tau Ceti in humanities initial push for the stars, they instead drifted for millennia due to a failure in the ships navigation AI, finally landing only after an ever increasing number of malfunctions in various ship systems triggered emergency protocols.

Here's some additional food for thought: There's probably actually an upper limit for how long someone can be preserved in stasis, even if you assume they're frozen in a block of ice as a meat popsicle.

See, the human body has a fair amount of radioactive kicking around in it naturally.  Potassium-40 ingested from the plants we eat which in turn got it out of the soil, carbon-14 we breathe in, so on and so forth.  On a day to day basis the small amount of radiation damage you'd get from these is repaired by your cells and isn't any sort of cause for worry.  However if we freeze you in a block of ice all of the mechanisms of your cells have stopped, but radioactive isotopes will continue to emit.  That means the little bit of damage being caused each day is instead of being fixed is cumulatively adding up over time.

So someone who is cryo frozen for a very long time might, depending on the length of time, wake up to find themselves ranging from sick with radiation poisoning to having a bad case of the Dead.

How Long is a good question and something I'll have to get back to you on.

I was gonna ask something about the radioactive isotopes but forgot it. Gonna google it later. Here's an image instead.
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Quote from: DoctorNick on August 30, 2015, 10:01:19 AM
Here's some additional food for thought: There's probably actually an upper limit for how long someone can be preserved in stasis, even if you assume they're frozen in a block of ice as a meat popsicle.

See, the human body has a fair amount of radioactive kicking around in it naturally.  Potassium-40 ingested from the plants we eat which in turn got it out of the soil, carbon-14 we breathe in, so on and so forth.  On a day to day basis the small amount of radiation damage you'd get from these is repaired by your cells and isn't any sort of cause for worry.  However if we freeze you in a block of ice all of the mechanisms of your cells have stopped, but radioactive isotopes will continue to emit.  That means the little bit of damage being caused each day is instead of being fixed is cumulatively adding up over time.

So someone who is cryo frozen for a very long time might, depending on the length of time, wake up to find themselves ranging from sick with radiation poisoning to having a bad case of the Dead.

Yeah, this is a problem. The Atomic Rockets guy proposed a solution that the cryochamber could wake you up each fifty years or so, let you stay awake for half an hour to give the cells time to repair the damage, and then freeze you again. That way after 2400 years only a day would pass for you.

Plus, Rimworld's cryochambers are less than perfect. A lot of the time the people in mechanoid chambers fall out half dead or end up as megascarab dinner.

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mc858

.....wouldnt it be awesome if you opened up a cryotank and a colonist named FRY popped out - he used to be a pizza boy 2000 years ago but accidentally tripped into the capsule during one of his deliveries. His cooking skills would be MAXD out but all his other skills would be 0.....

yes. that would be awesome 


anyways - thanks for the clarification fellas. So just to be clear - do colonists die of old age in this game?

Toggle

All pawns now have chances of heart attacks when they get old enough pretty sure, so they can die of old age.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

TitaniumTurtle

Quote from: mc858 on August 30, 2015, 02:35:57 PM
.....wouldnt it be awesome if you opened up a cryotank and a colonist named FRY popped out - he used to be a pizza boy 2000 years ago but accidentally tripped into the capsule during one of his deliveries. His cooking skills would be MAXD out but all his other skills would be 0.....

yes. that would be awesome 


anyways - thanks for the clarification fellas. So just to be clear - do colonists die of old age in this game?

Dude, you should donate to have that added as a custom character. Actually now that I think about it someone probably did that already. Someone put Fry in on their menu of characters to show up in game and see if you get anything.