Mod Order

Started by _Zev, October 22, 2015, 05:22:44 AM

Previous topic - Next topic

_Zev

Can I ask some guys who knows stuff if my mod order is correct?
Here it is:


[attachment deleted due to age]

skullywag

The only possible issue i can see is the CCL UI and edb UI but thats up to you which one you load last. They may not conflict but some of fluffys UI is now in CCL i think.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Fluffy (l2032)

The UI elements in CCL are limited to the added help tab, and a replaced research tab.

Since help is added, it cannot conflict with EdB (unless EdB adds a tab with the same name, which currently it doesn't).
The research tab is a replacement of the core research tab, and therefore more vulnerable to conflicts. However, to the best of my knowledge, EdB does not replace the research tab, and should therefore also be perfectly fine.

Note that conflict in this sense means 'will get replaced' mods (including core) that add content will replace any content with the same class (here MainTabDef) and name (in this case "MainTabWindow_Research" and "CCL_HelpTab", iirc.) that was loaded before it. Thus, if multiple mods provide the same content, whichever mod loads last is the version you get in game.

CrazyChris

Recently modded the shit out of my game too and I'm guessing I did something wrong. It didn't crash and all the recipes and researches appear to be there but I got a fuckload of debug message. Are these critical or can I keep on playing?


_Zev

So nothing wrong with my mod order I guess? Hmm thanks guys!

skullywag

CrazyChris, whatever mod is looking for electronics stuff is not finding it, so if you know the mod thats doing the looking and you know the mod its looking for, move the mod thats trying to be found after the one trying to find it in the order...
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

cuproPanda

Quote from: CrazyChris on October 22, 2015, 04:53:06 PM
Recently modded the shit out of my game too and I'm guessing I did something wrong. It didn't crash and all the recipes and researches appear to be there but I got a fuckload of debug message. Are these critical or can I keep on playing?

-image-

Looks like you need to load M&Co Common before the other M&Co modules, or load MD2Base before the other MD2 modules. It's been a while since I used either of the mods, so I'm not sure which
EDIT: Mineral sonar is definitely M&Co, though.
cuproPanda's Mods: Survivalist's Additions, Additional Joy Objects, Cupro's Drinks, Quarry, Cupro's Stones, Zen Garden, Cupro's Alloys, Preset Filtered Zones, & more!

CrazyChris

Thanks for the answers guys. Panda got it spot on, forgot to add M&Co Common but still had its dependents...  No more error messaged now.