I think the game hates me really hard

Started by DanielHall15, December 02, 2015, 05:09:28 PM

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DanielHall15

Judge yourself.

[attachment deleted due to age]
Daniel is incapable of dumb labor, social, and caring. Daniel is abrasive, slothful, prosthophile.

TLHeart

Quote from: DanielHall15 on December 06, 2015, 04:28:28 PM
I wasn't expecting mechs so early in the game...  :o

I have a question here since I can't ...

I put down a growing zone that is half soil, half lichen-covered dirt. The haygrass in the latter is growing faster than the one on soil. Why ...? How...?  :-\

The good news is that even fat-arsed Phoebe can't believe how much of a fail I am anymore now and had a wanderer join the colony in its third year.  ::)

lychin soil gives a growing boost. So does rich soil

keylocke

Quote from: Jarwy on December 03, 2015, 02:50:35 AM
I like your base design. It's more for asthetics than practicality. Everytime I see yet another mountain base, I sigh loudly.

Are you using Cassie or Randy? Surprisingly, I often find the latter the easier of the two.

"aesthetics" is subjective. ie : i think a well designed / highly efficient mountain base can also be "aesthetic".

DanielHall15

Quote from: TLHeart on December 06, 2015, 08:40:41 PM
Quote from: DanielHall15 on December 06, 2015, 04:28:28 PM
I wasn't expecting mechs so early in the game...  :o

I have a question here since I can't ...

I put down a growing zone that is half soil, half lichen-covered dirt. The haygrass in the latter is growing faster than the one on soil. Why ...? How...?  :-\

The good news is that even fat-arsed Phoebe can't believe how much of a fail I am anymore now and had a wanderer join the colony in its third year.  ::)

lychin soil gives a growing boost. So does rich soil

I assumed that soil would always be better than dirt...

Anyway, I have another weird issue. Aside the fact that Phoebe, that bitch, hasn't sent me fresh recruits (re: raid by actual humans) in over a year now, no, now she called in volcanic winter and an eclipse in the middle of the growing season. That's still not the issue, though.

I have a freezer inside the mountain here that stores up to 90 rations in case manhunting thrumbos will be a thing (can it be much longer...?). Lately, whole stacks of 10 have been vanishing.

Facts:
1. This freezer has the highest priority for rations in the base.
2. This freezer can not be accessed by colonists unless they are locked inside the mountain base during a crisis.
3. There was no such crisis recently.
4. This freezer can only be accessed by animals, which used to be a husky and a three-legged labrador.
5. Perhaps the husky and the three-legged labrador did feast on this before, but there was never an entire stack missing.
6. I have added two wargs lately...
7. Only fine meals have gone missing.
8. Wargs are carnivorous.
9. Fine meals contain potatos, rice and who-knows-what-else that is not meat.

I still suspect the wargs. This has their paws all over it. Do they eat entire stacks?? I gotta get rid of them.
Daniel is incapable of dumb labor, social, and caring. Daniel is abrasive, slothful, prosthophile.

TLHeart

Phoebe sends raids very sparingly. It does make it difficult to grow the colony. Can try arresting visitors to anger the faction, and recruit the arrested visitor.

Manhunter packs are limited to

      <li>Warg</li>
      <li>Elephant</li>
      <li>Muffalo</li>
      <li>Boomalope</li>
      <li>Rhinoceros</li>
      <li>WildBoar</li>

How are the colonist restricted from the freezer? Yes animals will eat meals. Wargs I am not sure they eat meals though.

DanielHall15

Quote from: TLHeart on December 07, 2015, 02:39:06 PM
How are the colonist restricted from the freezer?

They can access the entire map, except for the freezer and the door leading into that in a modified area. In case of danger, they would be locked inside the mountain, but WITH access to the freezer.
Daniel is incapable of dumb labor, social, and caring. Daniel is abrasive, slothful, prosthophile.

TLHeart

Quote from: DanielHall15 on December 07, 2015, 05:05:47 PM
Quote from: TLHeart on December 07, 2015, 02:39:06 PM
How are the colonist restricted from the freezer?

They can access the entire map, except for the freezer and the door leading into that in a modified area. In case of danger, they would be locked inside the mountain, but WITH access to the freezer.

Are the colonist Unrestricted? then they can access that area.

Or have you created a restricted zone and made sure everyone is restricted to it?

DanielHall15

Quote from: TLHeart on December 07, 2015, 05:38:53 PM
Quote from: DanielHall15 on December 07, 2015, 05:05:47 PM
Quote from: TLHeart on December 07, 2015, 02:39:06 PM
How are the colonist restricted from the freezer?

They can access the entire map, except for the freezer and the door leading into that in a modified area. In case of danger, they would be locked inside the mountain, but WITH access to the freezer.

Are the colonist Unrestricted? then they can access that area.

Or have you created a restricted zone and made sure everyone is restricted to it?

Exactly. Every colonist is assigned to an area that covers the entire map, except for that freezer.
Daniel is incapable of dumb labor, social, and caring. Daniel is abrasive, slothful, prosthophile.

Dodging Rain

Quote from: TLHeart on December 07, 2015, 02:39:06 PM
Manhunter packs are limited to

      <li>Warg</li>
      <li>Elephant</li>
      <li>Muffalo</li>
      <li>Boomalope</li>
      <li>Rhinoceros</li>
      <li>WildBoar</li>



No thrumbo packs, that needs to be fixed!

Actually something I wander is if the event that causes an animal already on the field to go manhunter, will it affect a thrumbo that came in from an event?

TLHeart

Quote from: Dodging Rain on December 10, 2015, 11:22:56 PM
Quote from: TLHeart on December 07, 2015, 02:39:06 PM
Manhunter packs are limited to

      <li>Warg</li>
      <li>Elephant</li>
      <li>Muffalo</li>
      <li>Boomalope</li>
      <li>Rhinoceros</li>
      <li>WildBoar</li>



No thrumbo packs, that needs to be fixed!

Actually something I wander is if the event that causes an animal already on the field to go manhunter, will it affect a thrumbo that came in from an event?

Yes, thrumbo can go manhunter. do you see squirrels on the above list? no, but you can be overrun by manhunter squirrels from the evil ship.