[Mod request] component breakdown

Started by HerrColonel, June 22, 2016, 07:48:59 AM

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HerrColonel

Hello players and modders

I'm a big fan of doing large colonies in rimworld but since the component update they became very hard to maintain due to all the component replacements needed. Now I use this mod: https://ludeon.com/forums/index.php?topic=20543.0 so it's possible to produce enough component.

But they are still too much failures for my taste. So my question is: is there a mod that makes breakdown outright less frequent (maybe 2x less likely to breakdown or scalable setting user can adjust), or if a small tweak can do (I tried into the defs of buildings but I don't find a breakdown setting)!

Also want to add that I tried the fluffy breakdown mod ( https://ludeon.com/forums/index.php?topic=16120.0 ) and that is awesome but big colonies are still hard to manage with it (there's no way to force a colonist to maintain machines as a main job. And that would be needed in big colonies. So either half the machines end not maintained and break, either it's a tedious micro management to tell colonist to maintain stuff manually)

Thanks to you guys if you have anything that could help me.
HC

Fluffy (l2032)

no need to fix anything - maintenance is a repair job, just prioritise repairs. Alternatively, use either Enhanced Tabs or the Fluffy Tabs beta to change priority of maintenance specifically.

HerrColonel