Constant animal fighting noise

Started by Bobylein, July 30, 2016, 07:45:32 PM

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Bobylein

I have a husky and once a fight starts where it fights too, the attack sound won't stop playing.

Every some seconds it sounds like the husky is attacking something, though it is hauling things and stuff, the sound only stops while it is sleeping.

The only resolution I found was to reload to an earlier save, this is really driving me crazy >.>
Also notice that it happens on different fights, so it seems to be reproduceable.

I have the following mods activated:

Community Core
Phi Server
Glittertech

I checked the savegame .rws file and it turned out that there was still and enemy Target present in that Huskys entry, after turning
<enemyTarget>Thing_Human146</enemyTarget>
to
<enemyTarget>null</enemyTarget>

It stopped and everything seems to work just fine for now.

milon

What version & build of RimWorld are you running?

Has anyone experienced this with no mods running?

Calahan

Sounds (pun intended) like this bug (it was originally reported in A13, but the most recent post on the thread says it's still present in A14).

https://ludeon.com/forums/index.php?topic=21325

Bobylein


Helpful Bot

I would like to second this bug report. I'm using a heavily modded A14. I have had this occur to me several times in my colony overrun with huskies. I will note that it has occurred during fights with vanilla predator wildlife, the specifics of which I cannot recall. At first it drove me crazy thinking that something had gotten in the fence and started hurting my pups but no, they were fine every time i'd look. Nevertheless that dog that had been in combat at some point will continue to make fighting sounds regardless of what hes doing till he sleeps.

milon

Moving this to Mod Bugs. Use Calahan's link above to report & discuss it if it happens without mods.