is it possible to add new random events?

Started by ousire, March 01, 2014, 07:24:04 PM

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ousire

Exactly what the title says. One of the issues of the game so far is that it feels like colonies will just eventually become and endless parade of raider after raider after raider with nothing much else to do besides fight off the occasional crazy animal and deal with electrical issues.

If there were more custom events added to the game, it would really help liven things up. But I have absolutely no clue how events work in the game, and if they're possible to modify. Things like new weather events, animal migrations, trader caravans, stuff like that. Add in a dozen or so new events, and the game would suddenly become MUCH more interesting. Anyone care to explain a bit on what could or couldn't be done to events?

Tynan

Yes, but you'd have to write code.

In A3 events moved to xml, so it'l be a bit better encapsulated when A3 is out.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

ousire

Quote from: Tynan on March 02, 2014, 11:03:25 AM
Yes, but you'd have to write code.

In A3 events moved to xml, so it'l be a bit better encapsulated when A3 is out.

That's good to know. I made a suggestions thread listing some ideas for new random events, but I didn't know if those were possible to be modded in or not. Looking forward to A3! :D