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Author Topic: RimWorld core art source  (Read 101363 times)

Dr. Z

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Re: RimWorld core art source
« Reply #30 on: August 27, 2014, 05:28:24 PM »

Hey I'm using PSD-Viewer but the pictures are mostly incomplete or not shown at all. Which programm should I use?
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Rikiki

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Re: RimWorld core art source
« Reply #31 on: August 28, 2014, 03:26:27 AM »

Paint.net with the PSD plugin is definitely very good to look at and modify .psd images.

Maybe some of the layers are not checked so you don't see them.

Gabriel_Braun

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Re: RimWorld core art source
« Reply #32 on: September 08, 2014, 05:24:00 PM »

Gimp is awesome and as well as being free has many community plugins that match or even surpass the commonly known 'premier' packages ;)
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longbyte1

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Re: RimWorld core art source
« Reply #33 on: September 20, 2014, 01:42:16 PM »

Or you can use IrfanView with the PSD plugin and just batch convert all of the images to PNG.
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Telkir

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Re: RimWorld core art source
« Reply #34 on: October 02, 2014, 09:40:08 AM »

Now that A7 is out could we get another update to the art resource downloads, pretty please?
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Ykara

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Re: RimWorld core art source
« Reply #35 on: October 07, 2014, 08:50:35 AM »

Yep, I need that devilstrand texture for a mod ^^

Igabod

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Re: RimWorld core art source
« Reply #36 on: November 03, 2014, 05:10:29 AM »

Now that A7 is out could we get another update to the art resource downloads, pretty please?
I agree with this question. Need A7 art.

Shinzy

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Re: RimWorld core art source
« Reply #37 on: November 03, 2014, 09:19:14 AM »

What all the above posters say! this has been very very very useful in the past!
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Renham

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Re: RimWorld core art source
« Reply #38 on: December 11, 2014, 09:20:29 PM »

tynan, im in the need of the new textures, im right now working on the texture pack new version.
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Telkir

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Re: RimWorld core art source
« Reply #39 on: December 12, 2014, 11:17:48 AM »

Sorry to nag about it but an update on the art assets would be hugely helpful to us modders if you could spare the time.

For me the main reason is that it's not very easy to understand the layout of the "stuff" graphics system, e.g. different coloured bed frames based on the material used to build them. I guess some kind of mask image is involved?...
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Shinzy

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Re: RimWorld core art source
« Reply #40 on: December 12, 2014, 12:34:11 PM »

Sorry to nag about it but an update on the art assets would be hugely helpful to us modders if you could spare the time.

For me the main reason is that it's not very easy to understand the layout of the "stuff" graphics system, e.g. different coloured bed frames based on the material used to build them. I guess some kind of mask image is involved?...

There is a mask image involved! Mrofster solved that thing ages past! you could check clutter to see how they work (or the thread he made in I think the help thread? I'm too exhausted to go hunt the thread right noow ;D The best excuse

But I want to nag abou updating the assets too! You're not alone Telly!

Edit: I mean not that I know hooow much the graphic thing changed stuff around in alpha 8 ;D
not at all sure if the masks still work the same way they did in a7
« Last Edit: December 12, 2014, 12:54:35 PM by Shinzy »
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Telkir

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Re: RimWorld core art source
« Reply #41 on: December 13, 2014, 06:37:41 AM »

Thanks Shinzy, I found that thread - over here if anyone else also needs it. Very helpful, though it doesn't quite solve the problem of being able to match the colours exactly with vanilla graphics, which I'm kinda fussy about. :) Trial and error ahoy!
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Kida

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Re: RimWorld core art source
« Reply #42 on: December 19, 2014, 04:37:26 PM »

Is anyone able to tell me where to texture files for the floors/surfaces are located?
I seem to be incapable of finding them  :'(.
« Last Edit: December 19, 2014, 04:47:38 PM by Kida »
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Cactus

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Re: RimWorld core art source
« Reply #43 on: December 23, 2014, 07:26:36 PM »

I am going to have to be that guy and request the sources too.

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Kubouch

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Re: RimWorld core art source
« Reply #44 on: January 09, 2015, 02:47:21 PM »

Is there any way I can find clothing textures? I'd like to modify a few of them and I want the result to be as close to vanilla as possible.
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