[MOD] (Alpha 3F) Industrial RIM (v.1.1.2)

Started by Cala13er, March 17, 2014, 05:16:58 PM

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What age would you prefer to start in using the new tech tree?

Ancient Era - Start from the beginning of the tech tree (Start with almost nothing available)
253 (70.1%)
Classical Era - Start 1 age up from the beginning of the tech tree (Start with few things available)
33 (9.1%)
Medieval Era - Start 2 ages up from the beginning of the tech tree (Start with many things available)
17 (4.7%)
Renaissance Era - Start 3 ages up from the beginning of the tech tree (Start with plenty of things available)
7 (1.9%)
Industrial Era - Start 4 ages up from the beginning of the tech tree (Start with just over half of things available)
23 (6.4%)
Modern Era - Start 5 ages up from the beginning of the tech tree (Start with most things available)
9 (2.5%)
Atomic Era - Start 6 ages up from the beginning of the tech tree (Start with almost everything available)
2 (0.6%)
Information Era - Start 7 ages up from the beginning of the tech tree (Start with only few things not available, and not many researches)
2 (0.6%)
Experimental Era - Start 8 ages up from the beginning of the tech tree (Start with everything but the experimental stage stuff)
15 (4.2%)

Total Members Voted: 361

Celthric Aysen

#135
This is awesome, well i guess i'l now have a signature gun for my pawns :D

Edit: any updates on bullets passing through cover, and humans?
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Cala13er

Quote from: Blackjack1000K on April 04, 2014, 06:38:39 PM
This is awesome, well i guess i'l now have a signature gun for my pawns :D

Edit: any updates on bullets passing through cover, and humans?

No :/ Still working on it.

Celthric Aysen

Quote from: Cala13er on April 05, 2014, 07:33:26 AM
Quote from: Blackjack1000K on April 04, 2014, 06:38:39 PM
This is awesome, well i guess i'l now have a signature gun for my pawns :D

Edit: any updates on bullets passing through cover, and humans?

No :/ Still working on it.
Wait is that even possible? bullet passing through stuff but also damaging what it goes through?
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

iame6162013

Quote from: Blackjack1000K on April 06, 2014, 07:56:28 AM
Quote from: Cala13er on April 05, 2014, 07:33:26 AM
Quote from: Blackjack1000K on April 04, 2014, 06:38:39 PM
This is awesome, well i guess i'l now have a signature gun for my pawns :D

Edit: any updates on bullets passing through cover, and humans?

No :/ Still working on it.
Wait is that even possible? bullet passing through stuff but also damaging what it goes through?

i think it is, but i forgot where i read it on this forum so i don't know where it is :/ or how to do it.
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Celthric Aysen

Quote from: iame6162013 on April 06, 2014, 08:38:59 AM
Quote from: Blackjack1000K on April 06, 2014, 07:56:28 AM
Quote from: Cala13er on April 05, 2014, 07:33:26 AM
Quote from: Blackjack1000K on April 04, 2014, 06:38:39 PM
This is awesome, well i guess i'l now have a signature gun for my pawns :D

Edit: any updates on bullets passing through cover, and humans?

No :/ Still working on it.
Wait is that even possible? bullet passing through stuff but also damaging what it goes through?

i think it is, but i forgot where i read it on this forum so i don't know where it is :/ or how to do it.
Well as long as its possible there won't be any problems.
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er


Celthric Aysen

My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er


Celthric Aysen

So what's the status?
[sorry if i'm being impatient, i really am just impatient xD]
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er

Quote from: Blackjack1000K on April 07, 2014, 03:01:52 AM
So what's the status?
[sorry if i'm being impatient, i really am just impatient xD]

Not good sir, glitchy as ****

Celthric Aysen

Quote from: Cala13er on April 07, 2014, 06:41:48 AM
Quote from: Blackjack1000K on April 07, 2014, 03:01:52 AM
So what's the status?
[sorry if i'm being impatient, i really am just impatient xD]

Not good sir, glitchy as ****
lol, why whats happening xD
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er

Well at the moment, I've added a tick to the bullets. So for every tick the projectile is in a wall or human it takes health... Killing everything instantly.

Celthric Aysen

#147
Is there a limit on how many things it can pass through?
This could help balance it out.
Say like 5-10 Blocks?

EDIT: Sorry if i'm saying impossible stuff here, I haven't tried coding yet, as much as i love to learn how, it just turns my mind into strings that is very hard to untangle, like ear phone's.
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"♫"Every people that i see i will never understand"♪"

mrofa

All i do is clutter all around.

Cala13er

Quote from: mrofa on April 07, 2014, 09:58:54 AM
How that tick works ?

Created an if tick. But I'll probably remove that, tick isn't needed.