Deep drilling explained

Started by Jimyoda, September 13, 2016, 10:28:18 AM

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sadpickle

Quote from: FMK on September 14, 2016, 11:44:21 AM
Quote from: Blastoderm on September 14, 2016, 05:57:01 AM
So resources are stil finite? Shame. No way for long-standing colonies then, only a little help to get out via ship as soon as possible(
Finite resources? No way for long-standing colonies? If you say so.
Impressive, most impressive. How are you defending against raids with those simple killbox corridors? Any tribal raids?

FMK

#16
Quote from: sadpickle on September 14, 2016, 04:54:20 PM
Quote from: FMK on September 14, 2016, 11:44:21 AM
Quote from: Blastoderm on September 14, 2016, 05:57:01 AM
So resources are stil finite? Shame. No way for long-standing colonies then, only a little help to get out via ship as soon as possible(
Finite resources? No way for long-standing colonies? If you say so.
Impressive, most impressive. How are you defending against raids with those simple killbox corridors? Any tribal raids?
Miniguns aimed at a sleeping spot on the far side of the kill hallways melt puny tribals (and everything else) like butter once you have 9 or so of them, plus a few top-tier shots with Charge Rifles to pick off anything that survives the hail of bullets and gets too close.

That and a personal shield guy slightly farther forward to ensure everything is shot at him, so as to safeguard against any triple rocket launcher raiders who manage to live long enough to fire -- in which case he can quickly duck into complete cover, if his shield breaks. As well as having permanent firefoam on the ground (by not having in in the home area) to completely nullify inferno cannon mechs as a threat.