Door Exploit (Alpha 15)

Started by akue44, September 18, 2016, 03:43:40 PM

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akue44

There was a Infestation that occurred in my prison complex so i decided to kite the bugs from the door leading into the prison complex. I usually place my colonist with some form of ranged weapon in the doorway then when they got close retreat him back behind the door and have my repairer repair the door as the bugs attacked it. One time i selected my colonist to go into the doorway but i paused while the door was in the middle of opening and selected my colonist to fire at a specific bug. The door proceeded to open all the way, however the colonist did not move into the doorway, the door stayed open, and the bugs would not go to attack my colonist or the doorway and just sit there and get shot at. My game is unmodded. Following the steps above reproduces the effects 100% of the time (in my game at least).



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ItchyFlea

Bug confirmed. I have listed it on Mantis here: https://ludeon.com/mantis/view.php?id=2676 Thank-you for reporting this.
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