Does the story even make sense after the death of your 3 original crash landers?

Started by vampiresoap, December 04, 2016, 09:12:00 AM

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vampiresoap

Imagine the tribesmen that you "recruited" somehow want to "escape" the only planet they've ever known :D

carbon

Conversion of a native people to a non-native belief system is a story that goes back centuries if not millennia. Assuming the "recruitment" is genuine (not feigned to escape later), I see no inherent problem with it.

After you have those recruits kill some of their own tribesmen, they aren't going to be welcomed back with open arms anyway.

vampiresoap

Quote from: carbon on December 04, 2016, 10:06:15 AM
Conversion of a native people to a non-native belief system is a story that goes back centuries if not millennia. Assuming the "recruitment" is genuine (not feigned to escape later), I see no inherent problem with it.

After you have those recruits kill some of their own tribesmen, they aren't going to be welcomed back with open arms anyway.

Dude, I don't think you got my point at all :D

Cpt. DuctTape

It depends on what kind of scenario you play, and if you actually want to escape. Building the escape ship is completely optional, and it's only one endgame type, and as far as I know, there will be more endings. Besides, we don't even know how those towns and tribes got founded in the first place. It's perfectly possible that more people survived the crash of that spaceship that your colonists travelled on, so maybe some of the outlander towns were people who crashed on that planet with you. If that's the case, then it makes perfect sense that they want to escape.

Alenerel

I think more that the starting guys are the protagonists and everyone else is a supporting actor. Even more, usually I get attached to one guy, which usually is the builder since Im always controlling him, and if he dies then I get tired of the game.

makkenhoff

Quote from: vampiresoap on December 04, 2016, 10:59:11 AM
Quote from: carbon on December 04, 2016, 10:06:15 AM
Conversion of a native people to a non-native belief system is a story that goes back centuries if not millennia. Assuming the "recruitment" is genuine (not feigned to escape later), I see no inherent problem with it.

After you have those recruits kill some of their own tribesmen, they aren't going to be welcomed back with open arms anyway.

Dude, I don't think you got my point at all :D

Either you didn't explain your point well enough for me to understand or, he got your point, and then pointed out historically speaking why it might happen.  Some of your colonists have the possibility of coming from a glitterworld, after all, and it makes perfect sense that some of the "socialization" that happens are stories of their homeworld, or stories of what happened to them in their lives.

Lightzy


carbon

I meant "belief system" in the most generalized sense.

In the RimWorld case, the recruiters' belief system centers around: "this world is trash and one should do everything one can to get off of it".

By whatever means the recruiters use (stories of great wealth and power, miracles from the sky, torture, etc.), the recruits come to see the (false?) wisdom of this belief and follow through with it until they succeed, die or come to no longer believe it (e.g. recaptured by tribesmen).

----

If you wanted to go full meta, then the "it's a game, stop worrying about it" response applies.

vampiresoap

It's pretty hilarious that some of you don't get it :D Your 3 colonists crash land on a strange planet and you eventually build a ship to escape it. But if those 3 guys die and the tribesmen you recruited end up building the ship and getting the same ending...that doesn't really make sense...There, I'm done being a 2nd grade teacher haha...don't ask me to do it again.

PS: I think Cpt. DuctTape up there provided a "possible" explanation, but I'm not really convinced and still finding it hilarious.

vampiresoap

Quote from: Alenerel on December 04, 2016, 12:54:05 PM
I think more that the starting guys are the protagonists and everyone else is a supporting actor. Even more, usually I get attached to one guy, which usually is the builder since Im always controlling him, and if he dies then I get tired of the game.

I feel the same way about the founding members too! I usually closely monitor their progress and give them the best medicine available. This game really makes you care about your pawns

carbon

Well Stockholm Syndrome is real as are other forms of conversion / indoctrination presumably.

It's fine if you don't agree with a particular explanation, but if you're going to mock those who reply to your questions in good faith, then I won't be replying to your topics in future.

Bozobub

Wouldn't YOU want to leave your shit planet, once you found out glitterworlds exist..?!

Although, yes, your sartorial "flair" may raise some eyebrows, back in civilization xD ...

"Nice hat!"
"Thanks, it was my ex-wife."
"She wore hats too, eh?"
"Pardon?  Oh, no, she IS the hat.  She kept starting fights with everyone, so we ate her."

*sound of person rapidly blinking, then edging away*

"But, damn, this jacket and hat we made are sure sweet, right?  I guess all that moisturizer she used really DID pay off, y'kn-...  Hey, where ya goin'?"
Thanks, belgord!

MikeLemmer

Given how catastrophes (volcanic winters, toxic fallout, psychic rage inducers, etc) seem to happen annually on the planet, I don't think people need much convincing to leave.

vampiresoap

Quote from: carbon on December 04, 2016, 03:04:49 PM
Well Stockholm Syndrome is real as are other forms of conversion / indoctrination presumably.

It's fine if you don't agree with a particular explanation, but if you're going to mock those who reply to your questions in good faith, then I won't be replying to your topics in future.

Why so serious? Also, I'm laughing too hard to apologize :D It's 2017, get used to being teased when you go on a full tangent in any given conversation. The "you offended me and I demand an apology and a pinky swear" thing ended after the election lol

vampiresoap

Quote from: Bozobub on December 04, 2016, 03:40:24 PM
Wouldn't YOU want to leave your shit planet, once you found out glitterworlds exist..?!

Although, yes, your sartorial "flair" may raise some eyebrows, back in civilization xD ...

"Nice hat!"
"Thanks, it was my ex-wife."
"She wore hats too, eh?"
"Pardon?  Oh, no, she IS the hat.  She kept starting fights with everyone, so we ate her."

*sound of person rapidly blinking, then edging away*

"But, damn, this jacket and hat we made are sure sweet, right?  I guess all that moisturizer she used really DID pay off, y'kn-...  Hey, where ya goin'?"

I actually WOULDN'T want to leave that planet. You can imprison, torture and cannibalize whoever you like (or should I say dislike? :D) What's not to love? Selling your enemies' for parts is one of the most satisfying things in human history. It's up there with infecting the world with zombie virus ;) which is totally going to happen in the next 10 years or so