[A16]Caravan lag because of console errors

Started by Techmago, January 07, 2017, 12:05:08 AM

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Techmago

Hey,
I am trying to end the game making the travel to the hidden ship (modded world). i Had my base deleted and everyone is in the caravan....
There a MASSIVE fps drop if i try to speed up the game more than 2x
I notice that the console is spawning errors.... the lag is because it cant handle the amount of it.
Object reference not set to an instance of an object
Verse.Log:Warning(String)
Hospitality.ThoughtWorker_Expectations:CurrentStateInternal(Pawn)
RimWorld.ThoughtWorker:CurrentState(Pawn)
RimWorld.SituationalThoughtHandler:TryCreateSituationalThought(ThoughtDef)
RimWorld.SituationalThoughtHandler:CheckRecalculateSituationalThoughtsAffectingMoodState()
RimWorld.SituationalThoughtHandler:GetSituationalThoughtsAffectingMood()
RimWorld.ThoughtHandler:GetMainThoughts(List`1)
RimWorld.ThoughtHandler:DistinctThoughtGroups()
RimWorld.ThoughtHandler:TotalMood()
RimWorld.Need_Mood:get_CurInstantLevel()
RimWorld.Need_Seeker:NeedInterval()
RimWorld.Need_Mood:NeedInterval()
RimWorld.Pawn_NeedsTracker:NeedsTrackerTick()
Verse.Pawn:Tick()
RimWorld.Planet.WorldPawns:WorldPawnsTick()
RimWorld.Planet.World:WorldTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()


Is there a way to disable the log as workaround?

Techmago

Meh, the error was from hospitality... removing the mod cleared the console, but didnt fix the lag

Tynan

Tynan Sylvester - @TynanSylvester - Tynan's Blog