Rimworld repeatedly resets the resolution when running in UHD/save game load.

Started by porcupine, February 08, 2017, 06:00:27 PM

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porcupine

So this is pretty strange, but it's exactly what it sounds like.

Running Rimworld1393Win, on a UHD monitor, just Vanilla + CR (though I don't think CR has much to do with this, since it's the actual game resolution/CR doesn't touch that to begin with).

I've got font scaling set to 1.25x in the game, and every time RW starts up, it starts with a lower resolution then the setpoint (3840 x 2160).

Having said that, loading a saved game (from within the game) also swaps back the resolution.  It's repeatedly trying to use 3072 x 1728 upon load, but it's also tried to force 2560 x 1440 (perhaps when I had a different scaling value??).  You can see the exact moment it happens when loading a game, as the loading dialogue box in the background very visibly changes size while you wait.

Hyrules


WhiteGoblin

I have a version of this bug. Running in 4K, if I fullscreen the game every single time I load a save file it'll reduce the resolution by half. Not kidding, if you just keep reloading your res will be so messed up you can't even get back to the load options.

Flipping to windowed mode fixes this, you can see the screen res flip around while loading the games which is where it screws up normally if you're in fullscreen. An interesting glitch for sure but only a minor hassle.  :)

'Gobby

nccvoyager


porcupine

Quote from: nccvoyager on March 01, 2017, 06:30:10 PM
IIRC, this should be fixed for A17 according to Tynan.

I must have missed the news, is A17 out, or a release date announced?!

Calahan

Thank you for the bug report. As nccvoyager says, this is a known issue that should be fixed for A17. Here is a link to one of Tynan's posts confirming this (he has confirmed it several times in various bug threads). https://ludeon.com/forums/index.php?topic=28792.msg296092#msg296092

I will close this thread now as a known/resolved issue.

Quote from: porcupine on March 01, 2017, 07:23:39 PM
I must have missed the news, is A17 out, or a release date announced?!
A17 is not out yet, and there is currently no known ETA on its release date. Tynan posted the most recent news regarding A17 in his latest blog post. https://ludeon.com/blog/2017/02/progress-update-on-alpha-17/