Creating caravan while marriage makes animals unusable

Started by mrm, February 11, 2017, 07:52:38 AM

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mrm

I found that bug in the bug section, but i found a temporary solution if someone gets it.

If you create a caravan right before or while marriage or party, and if caravan pawns go to that party, then they forget about caravan, and pack animals used in this caravan becomes unusable. Animals are waiting for load, they don't eat and don't sleep. Then we get a lot of "collapsed" notifications, and even "miscarried". If we try to make a new caravan we find that those animals are not on the caravan animals list, like they are not available. We can lost a bunch of dromedaries or muffalos due to this bug. I found that selling one of the animals cancels this "caravan" because "one of the animals were lost" or something. Then we can buy back this animal or not.

sniddy

Quote from: mrm on February 11, 2017, 07:52:38 AM
I found that bug in the bug section, but i found a temporary solution if someone gets it.

If you create a caravan right before or while marriage or party, and if caravan pawns go to that party, then they forget about caravan, and pack animals used in this caravan becomes unusable. Animals are waiting for load, they don't eat and don't sleep. Then we get a lot of "collapsed" notifications, and even "miscarried". If we try to make a new caravan we find that those animals are not on the caravan animals list, like they are not available. We can lost a bunch of dromedaries or muffalos due to this bug. I found that selling one of the animals cancels this "caravan" because "one of the animals were lost" or something. Then we can buy back this animal or not.

Also one oh my colonists passed out after trying to laod a massive caravan and the same thing happened


mrm

Quote from: sniddy on February 11, 2017, 03:05:41 PMAlso one oh my colonists passed out after trying to laod a massive caravan and the same thing happened
I had a few collapsed caravan pawns, after this animals also collapsed, but at some point they all were rested and continued they caravan. So no problem, i was always able to cancel this caravan by clicking on the pawn. If a pawn or animal had a malnutrition, then caravan was automatically cancelled and i was able to make a new one. To cancel animal-only caravan, we need to sell or kill one of the animals, because animals don't have "cancel caravan" option on them.