Hidden traits!

Started by grinch, March 23, 2017, 01:41:29 PM

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justGoscha

Wow, it's interesting to see how everyone see's it as a game and tries to optimize their colony and experience with it. Where Tynan always clearly said, "Rimworld is not a game, it's a story generator"

I think having Hidden Traits for newcomers would benefit the story aspect, because over time you would get to know new people better and discover who they are. You could be positively or negatively surprised, which would add to the story aspect.

I would love it would become a thing in the game. Because at this point traits don't really have much influence on how I play it other than making me want to optimize things, which is not the experience I necessarily want from Rimworld. I want to see a good story unfold, even if it ends in tragedy, and one of your colonists turns out to be a traitor.