PNG textures and alpha/transparency

Started by CannibarRechter, August 23, 2017, 08:45:25 AM

Previous topic - Next topic

CannibarRechter

Hi,

When I make a PNG file and put it in the game, full transparency clearly works as intended, but something is off about partial transparency. Am I correct in concluding that the Rimworld/Unity Cutouts ignore partial transparency, or are my perceptions off?
CR All Mods and Tools Download Link
CR Total Texture Overhaul : Gives RimWorld a Natural Feel
CR Moddable: make RimWorld more moddable.
CR CompFX: display dynamic effects over RimWorld objects

1MINISKIDI

does it give an error about the texture if it is partially transparent? because if thats the case then i might know whats wrong with my first modded texture...

1MINISKIDI


CannibarRechter

CR All Mods and Tools Download Link
CR Total Texture Overhaul : Gives RimWorld a Natural Feel
CR Moddable: make RimWorld more moddable.
CR CompFX: display dynamic effects over RimWorld objects

Shinzy

you'll need to use <graphicClass>Transparent</graphicClass>
for things with partial transparency

CannibarRechter

CR All Mods and Tools Download Link
CR Total Texture Overhaul : Gives RimWorld a Natural Feel
CR Moddable: make RimWorld more moddable.
CR CompFX: display dynamic effects over RimWorld objects