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Author Topic: [1.1] Locks  (Read 65879 times)

Ruisuki

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Re: [1.1] Locks
« Reply #105 on: May 05, 2020, 01:20:34 PM »

I believe this link was mentioned just to thank MerGatto. The actual links are in the 1st post (https://github.com/Aviuz/Locks/releases).
ty
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Ruisuki

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Re: [1.1] Locks
« Reply #106 on: May 16, 2020, 11:40:06 PM »

you know how hospitality allows you to 'make default' the settings for when a guest arrives? I always check both "try to befriend and try to engage.' is it possible to do the same for lock settings? i find whenever i send out a caravan and it returns it resets the colonists permissions to use a door. Can really take a while, specially if you have a larger base. Same deal when recruiting people via hospitality.
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Avius

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Re: [1.1] Locks
« Reply #107 on: May 24, 2020, 03:27:31 AM »

2.5.0
- added compatibility with Multiplayer Mod (thanks to https://github.com/Cody-Spring)
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