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Author Topic: [B18] Enhanced Development (Mod Collection) 2018-07-02  (Read 54803 times)

Jaxxa

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« Last Edit: July 02, 2018, 07:28:18 AM by Jaxxa »
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Jaxxa

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Re: Mods Coming Soon - Ignore for now
« Reply #1 on: November 24, 2017, 08:49:10 PM »

Legal:
All of my mods are allowed to be used in Modpacks and may be used as part of your own mod as long as you make it clear where and who the mod was originally from.

While I don't require it, I would prefer if you could send me PM and let me know when you are using it for my own interest.

Credits / Thanks:


Thanks to the Following people, without whom the mod would not exist as it does now.

Thanks to Alphathon for:
* Creating the Stargate graphic that I edited slightly
 * http://commons.wikimedia.org/wiki/File:Stargate.svg

Thanks to Architect for:
* Allowing his BetterPower+ mod to be used.

Darker for:
* making the original Shield mod, and thanks for allowing anything to be done with it.
 * http://ludeon.com/forums/index.php?topic=2677.msg24772#msg24772

Thanks to EdB for:
* Allowing people to look through his UI code.

Thanks to Haplo for:
* Providing a tutorial on animating images.
* Providing the MAI source code, was invaluable in figuring out how to work with Pawns for the initial personal shields and vehicles.

Thanks to Kulverstukass for:
* Awesome bug reporting and feedback.

Thanks to Latta for:
* Allowing people to use his personal shields mod.
 * https://ludeon.com/forums/index.php?topic=10994.0
 
Thanks to Marnador for:
* Allowing me to use his Mod More Vanilla Turrets mod.
 
Thanks to mipen for:
* Allowing me to use his Mechanical Defence 2 mod.
   
Thanks to mrofa for:
* Providing code in "Clutter Mod" that was helpful to look at for figuring out better ways to do Fire Suppression and Command Switches
* Allowing me to use his art from the BetterPower+ Mod
 * Laser Drill
 * NuclearLamp used for Power Node 

Thanks to Omni for:
* Providing new textures for the OmniGel system
 
PunisheR007 for:
* Creating the Cannons and Turrets mod that is the basis for the Cannon Ammo and Turrets module (Unreleased)
 * http://ludeon.com/forums/index.php?topic=3878.0
* Creating the Embrasures  mod that is the basis for the Embrasures module 
 * http://ludeon.com/forums/index.php?topic=3961.0


Terribly sorry if I have missed anyone, if you think I have missed someone then let me know and I will correct this issue.
« Last Edit: November 25, 2017, 03:19:38 AM by Jaxxa »
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Jaxxa

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ED-CheatReactor
« Reply #2 on: November 24, 2017, 08:49:21 PM »

ED-CheatReactor:


Adds a Reactor that produces a lot of Power, is Built Instantly and for Free.
It goes without saying that this is in no way balanced and should only be used for testing or cheating.

I know that there is a debug power option in the menu, but I find this more helpful for testing some things.

Download:
Github
Steam Workshop
« Last Edit: December 04, 2017, 05:51:27 AM by Jaxxa »
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Jaxxa

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ED-Embrasures
« Reply #3 on: November 24, 2017, 08:49:30 PM »

ED-Embrasures:


Adds embrasures for that can be shot through, while blocking passage.

Download:
Github
Steam Workshop
« Last Edit: December 04, 2017, 05:52:03 AM by Jaxxa »
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Jaxxa

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ED-LaserDrill
« Reply #4 on: November 24, 2017, 08:49:43 PM »

ED-LaserDrill:


Adds a Laser Drill that allows the creation of new steam vents, and a Laser laserFill that allows you to remove unwanted steam vents.

Download:
Github
Steam Workshop
« Last Edit: December 04, 2017, 05:52:26 AM by Jaxxa »
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Jaxxa

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ReverseCycleCooler
« Reply #5 on: November 24, 2017, 08:49:52 PM »

ReverseCycleCooler:


This module changes the cooler to have a rotate option and be able to warm a room.

Download:
Github
Steam Workshop
« Last Edit: December 04, 2017, 05:52:47 AM by Jaxxa »
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Jaxxa

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ED-TurretControl
« Reply #6 on: November 24, 2017, 08:50:01 PM »

ED-TurretControl is now part of ED-EnhancedOptions
« Last Edit: March 20, 2018, 09:40:18 PM by Jaxxa »
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Jaxxa

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ED-ShieldsBasic
« Reply #7 on: November 24, 2017, 08:50:12 PM »

ED-ShieldsBasic:


This mod allows you to place shield generators. They are expensive and power hungry but can really strengthen your defences. The standard shields will stop projectiles that try to enter it, but allow weapons to be fired out.

Download:
Github
Steam Workshop

A Combat Extended Version of the Mod is available on GitHub.
« Last Edit: April 17, 2018, 08:24:27 AM by Jaxxa »
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Jaxxa

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ED-SafeTraps
« Reply #8 on: November 24, 2017, 08:50:22 PM »

ED-SafeTraps is now part of ED-EnhancedOptions
« Last Edit: March 20, 2018, 09:40:32 PM by Jaxxa »
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Jaxxa

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ED-EnhancedOptions
« Reply #9 on: November 24, 2017, 08:50:31 PM »

ED-EnhancedOptions:



This mod adds various additional options to change the way Rimworld works. These options are as follows:
 - Stop Letters from being shown.
 - Allow Plants to Grow 24H a day, also has an option for SunLamps."
 - Prevents Traps from triggering on your Colonists and Friendly Factions.
 - Allows force attack commands to be given to turrets. (Now includes CE)
 - Hides the Small Power Connection Wires, Still show in Power overlay Mode.
 - Suppress random Breakdowns.
 - Lock the ability to change DevMode.
 - Allow Speed4 Without Dev Mode needing to be enabled, can be turned on by pressing '4'.
 - Visual Customization of Blight.
 - Stop Forced Time Slowdown (Combat).
 - Stop Stripping Corps before Cremation.
 - Hide Marriage CaravanPacking and Party Spots.
 - Suppress Rain caused by Fire.
 - Suppressing Roof Collapse.
 - Ability to warn about Very Large Log Files.
  -Ability to Suppress writing to the Log File.
 - Ability to modifying Learn Rate.

Download:
Github
Steam Workshop

« Last Edit: April 14, 2018, 09:43:35 PM by Jaxxa »
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Jaxxa

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ED-OmniGel
« Reply #10 on: November 24, 2017, 08:50:44 PM »

ED-OmniGel:



Adds Omnigel into the game. Allows you to grow a new resource and refine it into resources such as stone or metal.

Recipes:

The following are the resources that are available from the various levels of the replicator.

MK1:
10 OmniGel -> 1 ChunkSlag
10 OmniGel -> 1 ChunkRock

MK2:
40 OmniGel -> 20 Steel
40 OmniGel -> 30 Silver
30 OmniGel -> 3 Gold

MK3:
60 OmniGel -> 4 Plasteel
60 OmniGel -> 10 Uranium
50 OmniGel -> 10 Jade

40 OmniGel -> 2 Medicine
40 OmniGel + 4 Medicine -> 1 GlitterworldMedicine

Download:
Github
Steam Workshop

« Last Edit: January 07, 2018, 12:02:11 AM by Jaxxa »
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Jaxxa

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Re: Mods Coming Soon - Ignore for now
« Reply #11 on: November 24, 2017, 08:50:52 PM »

Reserved

Jaxxa

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Re: Mods Coming Soon - Ignore for now
« Reply #12 on: November 24, 2017, 08:51:01 PM »

Reserved

Jaxxa

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Re: Mods Coming Soon - Ignore for now
« Reply #13 on: November 24, 2017, 08:51:10 PM »

Reserved

Jaxxa

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Re: Mods Coming Soon - Ignore for now
« Reply #14 on: November 24, 2017, 08:51:19 PM »

Reserved
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