Started by corestandeven, December 19, 2017, 10:25:11 AM
Quote from: corestandeven on December 20, 2017, 11:57:52 AMMy personal preference is just for the devs to increase the time for all maps to a reasonable figure that allows players to heal and gather resources, but is not exploitable (e.g. no time limit). 24 hours for a ex-pirate base is mad, especially when an outpost attack gives much more time. In terms of taking over pirate bases permanently, I would like that but I do not think it works over well if you were to get to events at the same time. Having raids in both your main base and the one you just conquered would be too hard to micromanage. If there was some setting that meant that if you have an event at one base you couldnt have any at the other (until the other event has passed) then that would be a good compromise.
Quote from: Scrabbling on December 20, 2017, 11:32:41 AMIf you remove the time limit you need to remove the "safety" too. AFAIK you can't get raided on any temporary map nor do you get incidents.If you leave the implementation as is and just remove the time limit it's just exploitable. If you are willing to change the implementation further just to remove a time limit that is not a big problem IMO there are a bunch of questions you have to address regarding wealth, raids, incidents etc.
Quote from: corestandeven on December 20, 2017, 08:57:47 AMHmmm, 14 days to fully heal a injured refugee, even as tribal? In terms of regular injuries it will take 2 game days with herbal meds, maybe 3, for all the wounds to heal assuming no infections. If the refugee is missing a leg it might take some time to fashion a wooden leg I guess, but I doubt 14 days are needed. Compare that with 24 hours to heal all your pawns and sort out any infections after a Pirate Base attack. That vast difference makes zero sense to me.
Quote from: Mday on December 21, 2017, 03:42:04 AMI have not done any injured refugee mission yet, so correct me if I am wrong. I assume you can build a 2x1 room, arrest the refugee, then take him with you? In that case I suppose 2~3 days will be enough to take the refugee plus mine out the map.